Dungeon Crawl Stone Soup version 0.29-a0-962-gc8bbfd0a37 (webtiles) character file. Game seed: 16522893675555192374 7 SuperHamster the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on July 31, 2022. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (485 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 485, Time: 00:01:31 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 3/5 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Scrolls e - a scroll of blinking {unknown} Potions b - a potion of curing {unknown} c - 2 potions of attraction {unknown} d - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Call Canine Familiar Summ 2% N/A 43% 3 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11514 Altars: Annotations: D:2 exclusion: 2 adders Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Magic courses through your body. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you with a +0 dagger. You die... ### #.. #.# #.# #.# #.# #@# #K# #g# #.# #.# #.### #...# .######'####### ...?...g....... You could see a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:2) A ball python (D:2) An endoplasm (D:1) A bat (D:2) 2 frilled lizards (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D:1 | You fall into a shaft and drop 1 floor! 483 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 485 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_shops, shop, lexackson_kobold_supper D:2: layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 11 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 484 | 484 | 0 | 203 | 217 | 2 | 242.0 | Dungeon | 484 | 484 | 0 | 203 | 217 | 2 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 456 daAuts D:1: 27 daAuts