Dungeon Crawl Stone Soup version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 17740897724497757443 2 SuperJoe the Magician (level 1, 9/14 HPs) Began as a Draconian Hedge Wizard on Jan 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (44 turns). SuperJoe the Magician (Draconian Hedge Wizard) Turns: 44, Time: 00:00:14 Health: 9/14 AC: 4 Str: 12 XL: 1 Next: 25% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Blink Tloc 10% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, SuperJoe the Draconian Hedge Wizard. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a hand axe. A ball python comes into view. Found 5 stones. A ball python is nearby! There is an open door here. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. Hit: a) +0 dagger Press: ? - help, Dir - move target, f - ball python Aim: a ball python (constricting you, about 43% to evade your +0 dagger) You closely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. Your tail-slap misses the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! HP restored. An endoplasm comes into view. An endoplasm is nearby! The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ##.. #... #..# #..# ..# #.# #@# ### #.# ... #.# #.## #.# #...##.#####.# ###)...(...... ..#...#..#####.. ............... ....###'###.... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 44 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Melee: Dagger || 5 Tailslap || 1 Armour: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 30 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 30 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts