Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 1315787145805148768 237 SuperJoe the Trooper (level 6, -8/47 HPs) Began as a Djinni Chaos Knight on Jan 19, 2024. Was a Plaything of Xom. Mangled by a hound simulacrum (10 damage) ... in an ossuary. The game lasted 00:06:32 (2404 turns). SuperJoe the Trooper (Djinni Chaos Knight) Turns: 2404, Time: 00:06:33 Health: -8/47 AC: 4 Str: 8 XL: 6 Next: 28% Gold: 210 EV: 12 Int: 16 God: Xom [......] SH: 0 Dex: 12 rFire + + . a - +0 falchion (chaos) rCold x . . (no shield) rNeg + + . p - +0 robe "Faug" {rN+ Str+2} rPois ∞ j - +0 helmet rElec . (no cloak) rCorr . u - +0 pair of gloves SInv . (boots unavailable) Will ++... (no amulet) Stlth + q - ring "Vuistoo" {rN+ Will++ Str-5} HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in an ossuary. You worshipped Xom. You were a very special plaything of Xom. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 210 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour j - a +0 helmet (worn) p - the +0 robe "Faug" (worn) {rN+ Str+2} (Xom gifted it to you on level 2 of the Dungeon) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. u - a +0 pair of gloves (worn) Jewellery q - the ring "Vuistoo" (left hand) {rN+ Will++ Str-5} (Xom gifted it to you on level 2 of the Dungeon) [ring of positive energy] Str-5: It affects your strength (-5). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Wands v - a wand of roots (1) z - a wand of digging (4) Scrolls c - a scroll of butterflies d - 2 scrolls of identify {unknown} o - 2 scrolls of immolation {unknown} r - a scroll of fog {unknown} s - a scroll of silence {unknown} t - a scroll of brand weapon {unknown} w - a scroll of revelation {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of noise {unknown} Potions e - 2 potions of curing {unknown} f - a potion of mutation {unknown} g - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} i - a potion of berserk rage {unknown} k - a potion of might {unknown} l - a potion of degeneration {unknown} m - a potion of brilliance {unknown} n - 2 potions of haste {unknown} Skills: + Level 4.2 Fighting - Level 2.6 Long Blades - Level 1.0 Armour + Level 3.3 Dodging * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes Level 0.0 Charms * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations Level 0.0 Transmutations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Searing Ray Conj 24% 2d5 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the adder simulacrum. The hound simulacrum closely misses you. The searing ray hits the hound simulacrum. The hound simulacrum is moderately damaged. The searing ray hits the adder simulacrum. The adder simulacrum vaporises! The hound simulacrum bites you but does no damage. The searing ray hits the hound simulacrum. The hound simulacrum is almost destroyed. The searing ray hits the hound simulacrum. The hound simulacrum is severely damaged. You finish channelling your searing ray. The hound simulacrum bites you but does no damage. The hound simulacrum closely misses you. The hound simulacrum bites you. The hound simulacrum freezes you! You feel a terrible chill! You barely miss the hound simulacrum. The hound simulacrum is almost destroyed. The hound simulacrum bites you but does no damage. The hound simulacrum misses you. The hound simulacrum bites you. The hound simulacrum freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll simulacrum Aim: a gnoll simulacrum (95% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hound simulacrum misses you. The hound simulacrum barely misses you. The hound simulacrum bites you. * * * LOW HITPOINT WARNING * * * The hound simulacrum freezes you. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The hound simulacrum misses you. The hound simulacrum bites you. * * * LOW HITPOINT WARNING * * * The hound simulacrum freezes you! You feel a terrible chill! You die... ##################### .....∩.∩.∩..........# ....................# .#+#+#####+#+#......# ##.....# ##''### ##..## ##..## #.@## #ZZ# #.^ZMZZ..# #.##.....# #^ .....# ## #....# #...# #..# #.# You could see a mummy, 2 hound simulacra and a gnoll simulacrum. Vanquished Creatures An orc wizard (D:4) 5 adders An adder simulacrum (Ossuary) A dart slug (D:1) 4 ribbon worms 4 orcs 5 bats 6 endoplasms 7 giant cockroaches 7 hobgoblins A quokka (D:1) 3 ball pythons 4 frilled lizards 3 gnoll zombies (Ossuary) 3 goblins A jackal simulacrum (Ossuary) 4 kobolds A kobold zombie (Ossuary) An orc zombie (Ossuary) 4 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:4) 1 creature vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Djinni Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 54 | D:1 | Reached skill level 1 in Spellcasting 54 | D:1 | Reached skill level 1 in Conjurations 54 | D:1 | Reached skill level 1 in Hexes 54 | D:1 | Reached skill level 1 in Summonings 54 | D:1 | Reached skill level 1 in Necromancy 54 | D:1 | Reached skill level 1 in Translocations 54 | D:1 | Reached skill level 1 in Fire Magic 54 | D:1 | Reached skill level 1 in Ice Magic 54 | D:1 | Reached skill level 1 in Air Magic 54 | D:1 | Reached skill level 1 in Earth Magic 54 | D:1 | Reached skill level 1 in Alchemy 62 | D:1 | XOM: silly message 66 | D:1 | XOM: silly message 687 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/0 687 | D:2 | Learned a level 1 spell: Shock 875 | D:2 | XOM: 1-stop teleportation journey 890 | D:2 | XOM: 3-stop teleportation journey 1141 | D:2 | XOM: god gift: jewelled robe {god gift} 1141 | D:2 | Identified the +0 robe "Faug" {rN+ Str+2} (Xom gifted it to | you on level 2 of the Dungeon) 1167 | D:2 | XOM: snakes to sticks 1199 | D:2 | Identified the ring "Vuistoo" {rN+ Will++ Str-5} (Xom | gifted it to you on level 2 of the Dungeon) 1199 | D:2 | XOM: god gift: ring "Vuistoo" {rN+ Will++ Str-5} 1220 | D:2 | Reached XP level 4. HP: 34/35 MP: 0/0 1292 | D:2 | XOM: god gift: scroll labelled QULOTI ZETHOESTO {god gift} 1929 | D:3 | XOM: god gift: robe {god gift} 1983 | D:3 | Found a burning altar of Makhleb. 2044 | D:3 | Reached XP level 5. HP: 40/41 MP: 0/0 2044 | D:3 | Learned a level 2 spell: Searing Ray 2239 | D:4 | Noticed a black bear 2242 | D:4 | XOM: summons 4 friendly demons 2245 | D:4 | Killed a black bear 2246 | D:4 | Reached skill level 4 in Fighting 2246 | D:4 | Reached XP level 6. HP: 19/47 MP: 0/0 2343 | D:4 | Found a sand-covered staircase. 2350 | Ossuary | Entered an ossuary 2404 | Ossuary | HP: 2/47 [hound simulacrum (1)] 2404 | Ossuary | Mangled by a hound simulacrum Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic D:2: layout_rooms, minmay_worlds_worst_comb D:3: layout_rooms, lightli_temple_of_fire, kennysheep_flooded_box D:4: layout_loops_ring, riverfiend_overflow_shadow_ancestor, serial_shops, nicolae_shop_getting_attention, enter_ossuary_5, roderic_batcave, hangedman_abyss_or_decor_lesser_grid, minmay_ruptured Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 1 2 3 | 3.1 Conjurations | 1 2 3 | 3.1 Hexes | 1 2 3 | 3.1 Summonings | 1 2 3 | 3.1 Necromancy | 1 2 3 | 3.1 Translocations | 1 2 3 | 3.1 Fire Magic | 1 2 3 | 3.1 Ice Magic | 1 2 3 | 3.1 Air Magic | 1 2 3 | 3.1 Earth Magic | 1 2 3 | 3.1 Alchemy | 1 2 3 | 3.1 Fighting | 4 | 4.2 Dodging | 3 | 3.3 Long Blades | | 2.6 Armour | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 81 | 35 || 116 Cast: Shock | 11 | 58 || 69 Searing Ray | | 5 || 5 Armour: Leather armour | 61 | || 61 Robe | | 38 || 38 Dodge: Dodged | 42 | 36 || 78