Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15036920994907028214 13 SuperJoe the Conjurer (level 2, -1/22 HPs) Began as an Armataur Conjurer on Jan 29, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (468 turns). SuperJoe the Conjurer (Armataur Conjurer) Turns: 468, Time: 00:00:37 Health: -1/22 AC: 4 Str: 12 XL: 2 Next: 24% Magic: 1/5 EV: 9 Int: 18 God: Gold: 22 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 1.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. Your magical contamination has completely faded away. You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... #...# #.##..... #...# #.##.(... ##...#####.####### #....#.....# #....#.##### #.#........# #.#.##.###.# #.#..#.# #@#..... #r######. #.. .# #..# # #... ##.#. $## .. You could see a quokka. Vanquished Creatures 5 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 466 | D:1 | HP: 1/22 [quokka (3)] 468 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Fighting | | 0.6 Dodging | | 1.6 Stealth | | 2.1 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 31 Armour: Robe || 34 Dodge: Dodged || 20