Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 163391151033876241 196 SuperJoe the Conjurer (level 5, -6/41 HPs) Began as an Armataur Conjurer on Jan 31, 2024. Was an Initiate of Vehumet. Mangled by a sleepcap (17 damage) ... on level 4 of the Dungeon. The game lasted 00:06:25 (3109 turns). SuperJoe the Conjurer (Armataur Conjurer) Turns: 3109, Time: 00:06:26 Health: -6/41 AC: 4 Str: 13 XL: 5 Next: 46% Magic: 6/9 EV: 1 Int: 20 God: Vehumet [......] Gold: 200 SH: 0 Dex: 10 Spells: 6/9 levels left rFire + . . g - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no barding) Will ..... p - amulet "Kaury" {RegenMP rCorr Int-4 SInv} Stlth ++ q - +6 ring of intelligence HPRegen 0.26/turn e - ring of protection from fire MPRegen 0.51/turn %: roll @: sleeping A: large, deformed body, tough skin 3, armoured tail, roll 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Missiles m - a throwing net r - 6 javelins Armour a - a +0 robe (worn) Magical Staves j - a staff of cold Jewellery e - a ring of protection from fire (right hand) p - the amulet "Kaury" (around neck) {RegenMP rCorr Int-4 SInv} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. q - a +6 ring of intelligence (left hand) s - a ring of resist corrosion Wands v - a wand of paralysis (10) Scrolls d - 4 scrolls of identify {unknown} h - a scroll of revelation {unknown} l - 3 scrolls of blinking {unknown} n - a scroll of immolation {unknown} o - 2 scrolls of fear {unknown} t - a scroll of teleportation {unknown} u - a scroll of silence {unknown} Potions b - 3 potions of magic c - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} i - 4 potions of curing {unknown} k - 3 potions of haste {unknown} Skills: + Level 2.1 Fighting + Level 2.4 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Trog Vehumet Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History (Press . to maintain the ray.) The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the ball python. You kill the ball python! Vehumet accepts your kill. The searing ray misses the ogre. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. The searing ray hits the ogre. The ogre is moderately wounded. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the ogre! The ogre is heavily wounded. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... ############## #..#..@fO....# ##.#.#######.. #.#.# ####.#.# #...<#.# #†.###.# ##.....# ##..#.####### #........... You could see an ogre and a sleepcap. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) 6 adders A dart slug (D:3) 2 ribbon worms 4 orcs 5 bats 8 endoplasms 5 giant cockroaches 5 hobgoblins 7 jackals 5 kobolds 2 quokkas 5 ball pythons 3 frilled lizards 5 goblins 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 581 | D:1 | Reached XP level 2. HP: 17/22 MP: 1/4 1243 | D:2 | Reached skill level 1 in Fighting 1332 | D:2 | Reached XP level 3. HP: 26/28 MP: 1/6 1468 | D:2 | Learned a level 2 spell: Searing Ray 1681 | D:2 | Reached skill level 4 in Conjurations 1912 | D:3 | Reached XP level 4. HP: 30/35 MP: 1/7 1980 | D:3 | Identified the amulet "Kaury" {RegenMP rCorr Int-4 SInv} 2136 | D:3 | Found a glowing golden altar of the Shining One. 2158 | D:3 | Found a basalt altar of Yredelemnul. 2160 | D:3 | Found a bloodstained altar of Trog. 2176 | D:3 | Found an iron altar of Okawaru. 2226 | D:3 | Noticed Jessica 2229 | D:3 | Killed Jessica 2240 | D:3 | Reached XP level 5. HP: 39/41 MP: 1/8 2408 | D:3 | Found a faded altar of an unknown god. 2889 | D:3 | Found a radiant altar of Vehumet. 2911 | D:3 | Became a worshipper of Vehumet 3100 | D:4 | Noticed an ogre 3109 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners D:2: minmay_chambers_of_ones, layout_rooms D:3: minmay_razor_zed, layout_rooms, nicolae_overflow_quartered_altars, nicolae_vehumet_radiance, shapermc_ecumenical_altar_hornbeckon, interstate_on_off, minmay_misc_feat_tiny, uniq_jessica D:4: minmay_octagon_keep, layout_loops_cross, sigmund_edmund_badplayer, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.8 Fighting | 1 2 | 2.1 Dodging | 2 | 2.4 Conjurations | 4 | 4.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tailslap | 8 | 1 || 9 Hand axe | 56 | 17 || 73 Punch | 1 | 1 || 2 Cast: Magic Dart | 65 | 50 || 115 Searing Ray | 3 | 5 || 8 Stab: Sleeping | 3 | || 3 Armour: Robe | 56 | 21 || 77 Dodge: Dodged | 50 | 11 || 61