Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 8431191230668164199 55 SuperJoe the Conjurer (level 3, 0/27 HPs) Began as a Merfolk Conjurer on Jan 31, 2024. Slain by Pargi (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (2139 turns). SuperJoe the Conjurer (Merfolk Conjurer) Turns: 2139, Time: 00:03:49 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 93% Magic: 2/6 EV: 12 Int: 17 God: Gold: 92 SH: 6 Dex: 12 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold + . . m - +2 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles i - 4 boomerangs Armour a - a +0 robe (worn) m - a +2 buckler (worn) Jewellery g - a ring of protection from cold (left hand) Scrolls f - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} l - a scroll of immolation {unknown} n - a scroll of blinking {unknown} o - a scroll of brand weapon {unknown} p - a scroll of amnesia {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 3 potions of enlightenment {unknown} j - a potion of invisibility {unknown} k - a potion of haste {unknown} Skills: + Level 1.7 Fighting + Level 3.4 Dodging - Level 2.1 Stealth + Level 0.2 Shields + Level 2.5 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 7% 1 b - Searing Ray Conj 28% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 28% 1 Fugue of the Fallen Necr 2% N/A 65% 3 Ozocubu's Armour Ice 2% N/A 65% 3 Vampiric Draining Necr 2% 2d6 65% 3 Fulminant Prism Conj/Alch 4% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 80% 4 Manifold Assault Tloc 2% N/A 96% 4 Martyr's Knell Necr/Summ 2% N/A 96% 4 Curse of Agony Necr 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The searing ray hits Pargi. Pargi is severely wounded. You finish channelling your searing ray. Pargi bites you. Pargi claws you. x2; The kobold hits you but does no damage. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (severely wounded, 43% to hit) You throw a javelin. The javelin pierces through Pargi! Pargi is almost dead. Pargi bites you. Pargi claws you. Pargi barely misses you. The kobold hits you with a +0 whip. Pargi closely misses you. Pargi barely misses you. Pargi claws you. Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (almost dead, 43% to hit) You throw a javelin. The javelin barely misses Pargi. The kobold misses you. You block Pargi's attack. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (almost dead, 43% to hit) You throw a javelin. The javelin barely misses Pargi. Pargi snarls, "My home! Leave!" Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi barely misses you. You block the kobold's attack. Pargi misses you. You block Pargi's attack. Pargi closely misses you. The kobold barely misses you. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (severely wounded, 43% to hit) You throw a javelin. The javelin closely misses Pargi. You block Pargi's attack. Pargi claws you. You die... #......(.. #......... #........# #........# #........# #(.......# #......T.# #.....K@.+ #........# #........# #$.......# #........# #........# ########## You could see Pargi and a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 ball pythons 8 endoplasms 4 giant cockroaches 3 goblins 5 hobgoblins A quokka (D:1) 5 bats A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 328 | D:1 | Learned a level 2 spell: Searing Ray 475 | D:1 | Reached skill level 1 in Fighting 849 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 2128 | D:3 | Noticed Pargi 2139 | D:3 | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_rooms D:3: minmay_goblin_kobold_castle, layout_basic, serial_shops, shop, uniq_natasha, uniq_pargi Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.7 Stealth | | 2.1 Shields | | 0.2 Spellcasting | | 2.5 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 15 Mace || 8 Throw: Javelin || 5 Cast: Magic Dart || 72 Searing Ray || 5 Armour: Robe || 38 Dodge: Dodged || 39 Block: Buckler || 4