Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5538493122474739050 1 SuperJoe the Conjurer (level 1, 0/13 HPs) Began as a Merfolk Conjurer on Feb 2, 2024. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (85 turns). SuperJoe the Conjurer (Merfolk Conjurer) Turns: 85, Time: 00:00:19 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 2.7 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, SuperJoe the Merfolk Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your legs become a tail as you enter the water. Found 3 stones. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Magic restored. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The magic dart hits the kobold. The kobold is severely wounded. You are out of magic! The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You die... #.# #.# #.# #.# #.# #.# #K# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_glass, glass_columns_c, glass_columns_a, minmay_tetromino_l4 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Armour: Robe || 5 Dodge: Dodged || 1