Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 17117366753916899161 40 SuperJoe the Apothecary (level 3, 0/26 HPs) Began as a Formicid Alchemist on Feb 3, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1249 turns). SuperJoe the Apothecary (Formicid Alchemist) Turns: 1249, Time: 00:02:33 Health: 0/26 AC: 2 Str: 14 XL: 3 Next: 72% Magic: 4/7 EV: 12 Int: 14 God: Gold: 77 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . j - +3 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons j - a +3 short sword (weapon) Armour a - a +0 robe (worn) Scrolls i - 3 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} d - a potion of attraction {unknown} e - a potion of mutation {unknown} f - a potion of curing {unknown} h - 3 potions of lignification {unknown} Skills: + Level 1.3 Fighting + Level 2.2 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations + Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 b - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin shouts! You hit the goblin but do no damage. The goblin hits you with a +0 club. Robin throws the goblin at you! The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. You closely miss the goblin. You punch the goblin. The goblin is heavily wounded. The goblin misses you. x2; The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin closely misses you. You see here a +0 club. You puncture the goblin! You kill the goblin! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 13% risk of failure) Press: ? - help, Dir - move target, p - Robin Fumes of mercury billow through the air! The goblin looks weaker. The hobgoblin looks weaker. Robin says, "My army is invincible!" The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The hobgoblin is no longer weakened. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin is no longer weakened. The goblin no longer looks unusually strong. The goblin is no longer weakened. The goblin hits you with a +0 dagger. You die... #.##... ....... .## ##....... .... ......... .....gg.#...##### #........ ...g..g.#.......###........ ........# #.....##{g....... ........# #.....##g#....... #....##.# #.....@gg#.###### #....##.# #####.####.# .....##.# #....#.# .....##.# #....#.# .....##.#######....#.# ............#.†....#.# #.............#....# ############ #...........###....# #.........<. #.).(.........+....+ #.########## You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures 4 endoplasms 2 giant cockroaches (D:1) 10 goblins 2 hobgoblins A quokka (D:2) 4 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 5 kobolds 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperJoe the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached skill level 1 in Conjurations 160 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 165 | D:1 | Learned a level 2 spell: Mercury Vapours 526 | D:1 | Reached skill level 1 in Fighting 536 | D:1 | Reached XP level 3. HP: 13/26 MP: 1/6 1231 | D:2 | Noticed Robin 1249 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_basic, serial_shops, shop, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 2 | 2.2 Fighting | 1 | 1.3 Stealth | | 2.4 Spellcasting | | 2.7 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Whip || 22 Short sword || 13 Punch || 1 Cast: Sting || 44 Mercury Vapours || 1 Armour: Robe || 36 Dodge: Dodged || 29