Dungeon Sprint DCSS version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 492405697690991240 6 SuperProcrastinator the Conjurer (level 1, -12/13 HPs) Began as a Human Conjurer on Apr 24, 2025. Mangled by a sleepcap (15 damage) ... while put to sleep by a sleepcap... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:54 (102 turns). SuperProcrastinator the Conjurer (Human Conjurer) Turns: 102, Time: 00:00:55 Health: -12/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/4 EV: 2 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: sleeping, very slightly contaminated A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You start resting. HP restored. There is an open door to the Dungeon, spattered with blood here. Things that are here: a jackal corpse; a hobgoblin corpse You open the door. A sleepcap, an ufetubus, 2 adders and an ice beast come into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. x2 The sleepcap closely misses you. The magic dart hits the sleepcap but does no damage. The sleepcap barely misses you. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓f▓ ▓S▓ ▓5▓ ▓S▓ ▓Y▓ ▓.▓ ▓+▓ You could see an ice beast, a sleepcap, 2 adders and an ufetubus. Vanquished Creatures An endoplasm (D) 2 hobgoblins (D) A jackal (D) A bat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SuperProcrastinator the Human Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D | Noticed a sleepcap 95 | D | Noticed an ice beast 102 | D | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 9 Armour: Robe || 25 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 92 | 10 | 47 | 0 | 1 | 102.0 | Dungeon | 102 | 92 | 10 | 47 | 0 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts