Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 15878009696682201860 60 SuperSeabass the Conjurer (level 3, -4/26 (28) HPs) Began as a Draconian Conjurer on Apr 2, 2022. Slain by a necrophage (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:44 (2513 turns). SuperSeabass the Conjurer (Draconian Conjurer) Turns: 2513, Time: 00:10:44 HP: -4/26 (28) AC: 5 Str: 9 XL: 3 Next: 82% MP: 1/6 EV: 12 Int: 20 God: Gold: 78 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 spear of freezing Missiles b - 19 bolts c - 4 poisoned darts e - 36 stones h - 6 sling bullets Wands d - a wand of mindburst (11) Scrolls i - a scroll of identify Potions k - a potion of curing Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Tmut/Erth 1% N/A 24% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:2 exclusion: ogre D:3 exclusion: necrophage Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (78% to hit) The searing ray misses the necrophage. (Press . to maintain the ray.) The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. The searing ray hits the necrophage! The necrophage is heavily damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the necrophage! The necrophage is severely damaged. You finish channelling your searing ray. The necrophage hits you but does no damage. Okay, then. Okay, then. You aren't carrying any pieces of jewellery. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, chance to affect: 47%) The necrophage resists with some effort. The necrophage barely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, chance to affect: 47%) The necrophage resists with some effort. The necrophage barely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, chance to affect: 47%) The necrophage resists with some effort. The necrophage hits you. You die... ##.#.#.### #.≈**♣≈≈ ##....### #.#* ♣≈≈ ##.#...# #.# ♣♣P≈ #.###.#####.♣ ♣≈P≈ #.# #......♣♣♣♣≈≈≈ #.# #..###.≈≈≈≈≈≈≈ #.# #..# #.♣≈≈≈≈≈≈ #.# #..# #♣≈P≈≈≈≈≈ #@###..##♣≈P≈≈≈≈≈) #n##.#....≈≈≈≈≈≈≈P #.###...##.≈P≈≈≈≈≈ #.# #.#.##.#♣♣♣≈≈. #.###.#.##.# #... #.....#<>..# #..# #..#######.# #..# ##....#....####... ####.#..........# You could see a necrophage. Vanquished Creatures An adder (D:3) An orc (D:3) 5 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals 4 ball pythons 5 bats 2 frilled lizards 7 kobolds 6 rats 47 creatures vanquished. Vanquished Creatures (others) 16 plants (D:3) 16 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperSeabass the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 131 | D:1 | Found a faded altar of an unknown god. 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 328 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:2 | Reached skill level 5 in Conjurations 1236 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1521 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1718 | D:2 | Noticed an ogre 2119 | D:3 | Noticed a necrophage 2323 | D:3 | Reached skill level 1 in Fighting 2513 | D:3 | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, shapermc_ecumenical_altar_flowoftime, st_stairs_14 D:2: layout_basic, basic_altar D:3: minmay_recursive_quarters, layout_loops_ring, worldfamousw_hep_ancestral_shrine, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_pond_c, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 22 Tailslap || 2 Cast: Magic Dart || 66 Searing Ray || 10 Evoke: Wand || 3 Use: Scroll || 5 Armor: Skin || 6 Dodge: Dodged || 18