Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 16804665165788228782 3517 SuperSeabass the Destroyer (level 10, -4/61 HPs) Began as a Gargoyle Conjurer on Apr 16, 2022. Was an Initiate of Vehumet. Slain by Harold ... wielding a +0 flail (15 damage) ... on level 8 of the Dungeon. The game lasted 00:28:42 (8033 turns). SuperSeabass the Destroyer (Gargoyle Conjurer) Turns: 8033, Time: 00:28:43 Health: -4/61 AC: 11 Str: 6 XL: 10 Next: 8% Magic: 7/26 EV: 11 Int: 23 God: Vehumet [......] Gold: 408 SH: 0 Dex: 8 Spells: 3/18 levels left rFire . . . SeeInvis . b - +12 dagger of the Hills {vorpal, +Blink MP+9 Str-5} rCold + . . Faith . (no shield) rNeg + . . Spirit . n - +1 robe of the Blacksmith {rPois} rPois ∞ Reflect . t - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn w - ring of protection from cold MPRegen 0.20/turn (no ring) @: no status effects A: sickness immunity, AC +7, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Evoke Blink You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 408 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom b - the +12 dagger of the Hills (weapon) {vorpal, +Blink MP+9 Str-5} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). MP: It affects your magic capacity (+9). +Blink: It lets you blink. c - a +0 whip o - a +0 spear Missiles d - 154 stones f - 92 sling bullets h - 148 arrows m - 29 bolts q - a throwing net y - 4 javelins H - 4 boomerangs Armour n - the +1 robe of the Blacksmith (worn) {rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. p - a +0 robe t - a +0 helmet (worn) z - a +0 pair of gloves Magical Staves i - a staff of poison Jewellery w - a ring of protection from cold (left hand) Wands j - a wand of iceblast (9) B - a wand of flame (15) J - a wand of mindburst (11) Scrolls k - 3 scrolls of fear v - 2 scrolls of blinking C - a scroll of teleportation F - 2 scrolls of amnesia G - 2 scrolls of enchant weapon Potions e - 4 potions of curing g - 4 potions of lignification l - 3 potions of brilliance s - a potion of heal wounds {unknown} u - a potion of haste {unknown} x - 2 potions of degeneration {unknown} A - a potion of mutation {unknown} D - a potion of flight {unknown} E - a potion of berserk rage {unknown} I - a potion of attraction {unknown} Skills: + Level 6.4 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.9 Spellcasting * Level 10.5 Conjurations + Level 5.1 Hexes + Level 3.6 Translocations + Level 3.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 38% 2d9 5% 4 c - Sandblast Erth 44% 2d11 2% 1 d - Dazzling Flash Conj/Hex 82% N/A 1% 3 p - Fulminant Prism Conj/Hex 20% 3d13 3% 4 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 44% N/A 3% 2 Lesser Beckoning Tloc 22% N/A 6% 3 Beastly Appendage Tmut 10% N/A 10% 1 Wereblood Tmut 5% N/A 14% 2 Spider Form Tmut/Pois 5% N/A 28% 3 Animate Armour Summ/Erth 26% N/A 41% 4 Petrify Tmut/Erth 13% N/A 41% 4 Manifold Assault Tloc 22% N/A 52% 5 Statue Form Tmut/Erth Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Annotations: D:4 1 runed translucent door, exclusion: door, Grinder; Malificent's ghost, amateur DsFi D:5 2 transporters, GilGalad's ghost, novice MiFi D:7 exclusions: ice beast, manticore, ogre, steam dragon and vampire mosquito D:8 Harold Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +7) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The harpoon shot hits you. You stop ascending the stairs. You are yanked forward by the harpoon shot. Things that are here: a +0 giant club; a +0 giant club There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Harold hits you with a +0 flail! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Harold. Harold is moderately wounded. Harold is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Harold is dazzled. Your fulminant prism crackles loudly. You hit Harold. Harold is moderately wounded. Your fulminant prism explodes! You catch the helpless Harold completely off-guard! You puncture Harold! Harold is severely wounded. You hit Harold. Harold is severely wounded. Harold hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Harold. Harold is severely wounded. Harold hits you with a +0 flail! You die... ... ..#.## ... #... #.... .... .... #...###.... .....#.......... .....#.......... ............# .###.#......# .......)..#.# .#..).@@....# #/...#)##### <........ ....###### .... ... .. You could see Harold (blind). Vanquished Creatures 2 two-headed ogres (D:8) A water moccasin (D:6) An ice beast (D:7) 3 sky beasts A black bear (D:6) An ogre (D:7) 4 necrophages A centaur (D:5) 2 phantoms A water moccasin zombie (D:6) 2 scorpions A water moccasin skeleton (D:6) A wyvern skeleton (D:5) 2 howler monkeys A bullfrog zombie (D:6) 3 hounds 2 jellies An orc priest (D:4) A centaur skeleton (D:7) A gnoll shaman (D:2) 3 iguanas 7 orc wizards A killer bee zombie (D:8) A hound zombie (D:5) A hound skeleton (D:4) A howler monkey zombie (D:8) 8 gnolls 5 adders A shadow imp (D:5) An ufetubus (D:6) 2 worms 3 dart slugs 19 orcs 8 bats 3 endoplasms 5 giant cockroaches 5 goblins 6 hobgoblins 2 kobolds (D:1) 4 quokkas 5 ball pythons 4 frilled lizards 6 rats 133 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 2 withered plants (D:4) 10 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperSeabass the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 313 | D:1 | Reached skill level 1 in Fighting 389 | D:1 | Learned a level 2 spell: Searing Ray 775 | D:1 | Reached skill level 5 in Conjurations 1240 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/6 1354 | D:2 | You fall into a shaft and drop 2 floors! 1355 | D:4 | Found a runed translucent door. 1355 | D:4 | Noticed Malificent's ghost (amateur DsFi) 1509 | D:2 | Learned a level 3 spell: Dazzling Flash 1807 | D:2 | Identified the +1 robe of the Blacksmith {rPois} 1865 | D:2 | Reached XP level 4. HP: 24/26 MP: 0/7 1867 | D:2 | Reached skill level 1 in Hexes 2102 | D:2 | Reached XP level 5. HP: 30/31 MP: 3/8 2163 | D:2 | Got the Incunabulum of Clay 2449 | D:3 | Found a faded altar of an unknown god. 2685 | D:3 | Reached skill level 6 in Conjurations 2728 | D:3 | Identified the +12 dagger of the Hills {vorpal, +Blink MP+9 | Str-5} 3535 | D:4 | Noticed Grinder 3553 | D:4 | Reached XP level 6. HP: 36/36 MP: 9/9 3707 | D:4 | Noticed a necrophage 3712 | D:4 | Killed a necrophage 4457 | D:5 | Entered Level 5 of the Dungeon 4471 | D:5 | Reached skill level 7 in Conjurations 4471 | D:5 | Reached XP level 7. HP: 41/41 MP: 11/11 4477 | D:5 | Learned a level 4 spell: Fulminant Prism 4735 | D:5 | Found a transporter. 4735 | D:5 | Noticed GilGalad's ghost (novice MiFi) 4853 | D:5 | Reached XP level 8. HP: 40/48 MP: 12/13 5026 | D:5 | Found a transporter. 5086 | D:5 | Reached skill level 8 in Conjurations 5339 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5617 | D:6 | Reached skill level 1 in Translocations 5726 | D:6 | Reached skill level 5 in Fighting 5784 | D:6 | Found a staircase to the Ecumenical Temple. 5791 | Temple | Entered the Ecumenical Temple 5870 | Temple | Became a worshipper of Vehumet 6208 | D:6 | Reached skill level 9 in Conjurations 6336 | D:6 | Reached XP level 9. HP: 43/54 MP: 15/15 6338 | D:6 | Learned a level 1 spell: Sandblast 6883 | D:7 | Noticed a manticore 6981 | D:7 | Reached skill level 1 in Earth Magic 7786 | D:8 | Noticed Harold 7826 | D:8 | Noticed a two-headed ogre 7833 | D:8 | Killed a two-headed ogre 7905 | D:7 | Reached skill level 10 in Conjurations 7987 | D:8 | Noticed a two-headed ogre 7998 | D:8 | Killed a two-headed ogre 7999 | D:8 | Reached skill level 5 in Hexes 7999 | D:8 | Reached XP level 10. HP: 34/61 MP: 1/17 8033 | D:8 | Slain by Harold Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_ring, minmay_tetromino_t2 D:3: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_park_tiny_1 D:4: cheibrodos_helix_gallery, layout_loops_ring, gammafunk_ghost_grave, uniq_grinder D:5: layout_cave_pools, gammafunk_ghost_smash D:6: layout_loops_ring, minmay_temple_entry_arrows, minmay_misc_feat_tiny D:7: layout_loops_ring, minmay_chambers_of_fives D:8: layout_basic, lair_entry_dummy, uniq_harold Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.4 Conjurations | 5 6 7 9 10 | 10.5 Hexes | 1 2 3 4 5 | 5.1 Spellcasting | 3 4 | 4.9 Translocations | 2 3 | 3.6 Earth Magic | 3 | 3.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 1 | | | || 1 Whip | 3 | | | || 3 Dagger | 14 | 34 | 68 | 7 || 123 Punch | | | 2 | || 2 Throw: Throwing net | | | 1 | || 1 Cast: Magic Dart | 48 | 33 | 31 | || 112 Searing Ray | 2 | 11 | 29 | || 42 Dazzling Flash | | | 1 | 1 || 2 Fulminant Prism | | | 7 | 1 || 8 Iskenderun's Myst | | | 2 | 2 || 4 Use: Scroll | 4 | 4 | 4 | || 12 Potion | | | | 1 || 1 Stab: Sleeping | 1 | | 1 | || 2 Distracted | | 1 | | || 1 Invisible | | | | 1 || 1 Armor: Robe | 9 | 12 | 47 | 3 || 71 Dodge: Dodged | 16 | 18 | 63 | 1 || 98