Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14558709410931756552 1678 SuperSeabass the Jinx (level 8, -6/36 HPs) Began as a Spriggan Conjurer on May 27, 2022. Was a Follower of Sif Muna. Shot with an arrow by a centaur (15 damage) ... on level 7 of the Dungeon. The game lasted 00:39:04 (8299 turns). SuperSeabass the Jinx (Spriggan Conjurer) Turns: 8299, Time: 00:39:04 Health: -6/36 AC: 2 Str: 5 XL: 8 Next: 70% Magic: 15/19 EV: 17 Int: 36 God: Sif Muna [*.....] Gold: 271 SH: 0 Dex: 13 Spells: 7/21 levels left rFire . . . SeeInvis + a - +5 dagger of the Madman {protect, Int+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . s - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn o - +6 ring of intelligence {=R} MPRegen 0.16/turn I - +6 ring of intelligence @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Channel Magic You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons a - the +5 dagger of the Madman (weapon) {protect, Int+4} (You found it on level 3 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). b - a +1 spear e - a +0 dagger Missiles g - 60 bolts j - 109 arrows l - 116 stones B - a boomerang Armour s - a +0 robe (worn) Jewellery o - a +6 ring of intelligence (left hand) {=R} t - a ring of ice I - a +6 ring of intelligence (right hand) P - a ring of poison resistance Wands n - a wand of charming (18) y - a wand of digging (6) Scrolls d - 2 scrolls of enchant weapon m - 2 scrolls of blinking q - a scroll of amnesia {unknown} u - a scroll of teleportation x - a scroll of torment {unknown} Potions c - 3 potions of attraction f - 2 potions of brilliance h - a potion of berserk rage i - a potion of ambrosia {unknown} k - 2 potions of mutation {unknown} p - a potion of invisibility {unknown} r - a potion of resistance {unknown} v - a potion of heal wounds {unknown} w - a potion of lignification {unknown} z - a potion of haste {unknown} A - a potion of might {unknown} C - a potion of degeneration {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 7.3 Spellcasting - Level 3.4 Conjurations * Level 8.9 Hexes * Level 7.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 52% 2d11 3% 4 d - Dazzling Flash Conj/Hex 100% N/A 1% 3 p - Fulminant Prism Conj/Hex 27% 3d14 2% 4 r - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 67% N/A 1% 3 Passage of Golubria Tloc 61% N/A 1% 4 Beastly Appendage Tmut 26% N/A 3% 1 Wereblood Tmut 13% N/A 4% 2 Conjure Flame Conj/Fire 25% 6-21 4% 3 Ignite Poison Fire/Tmut/Pois 13% N/A 10% 3 Spider Form Tmut/Pois 13% N/A 10% 3 Yara's Violent Unravell Hex/Tmut 22% 3d10 14% 5 Sticky Flame Conj/Fire 25% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You climb upwards. There is a stone staircase leading down here. You see here a +0 giant club. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. The hornet zombie hits you! The hornet zombie closely misses you. There is a stone staircase leading up here. The hornet zombie misses you. You climb upwards. There is a stone staircase leading down here. You see here a +0 giant club. You start resting. HP restored. You see here a black bear skeleton. There is a stone staircase leading down here. You climb downwards. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A phantom comes into view. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur!! The centaur is almost dead. You hear a shout! x7 The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ##... .# ..... .## ...... ... ...... ..## . ....# #...#.. #..W ....... #...#....## #.@...c.# #.......# #......... ....#.#.## #..##### # ### You could see a phantom and a centaur. Vanquished Creatures An unseen horror (D:6) 2 black bears A sky beast (D:6) A necrophage (D:5) An ogre (D:6) Blork the orc (D:5) A scorpion (D:5) 4 killer bees (D:5) 2 bullfrog zombies A hound (D:4) 2 orc priests 2 centaur skeletons 3 iguanas (D:6) 5 orc wizards Ijyb (D:5) A killer bee zombie (D:6) A hound skeleton (D:4) A gnoll (D:1) 4 adders 3 white imps An ufetubus (D:5) An adder skeleton (D:4) 9 worms 3 dart slugs 16 orcs 11 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins A jackal (D:4) 5 kobolds 4 quokkas 5 ball pythons 4 bats 5 frilled lizards 4 rats 118 creatures vanquished. Vanquished Creatures (others) 40 fulminant prisms 40 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperSeabass the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 576 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/7 580 | D:1 | Learned a level 2 spell: Searing Ray 1085 | D:2 | Reached XP level 3. HP: 12/16 MP: 5/9 1152 | D:1 | Learned a level 3 spell: Dazzling Flash 1382 | D:2 | Reached skill level 1 in Hexes 2032 | D:2 | Found a faded altar of an unknown god. 2150 | D:3 | Identified the +5 dagger of the Madman {protect, Int+4} 2218 | D:3 | Reached XP level 4. HP: 21/21 MP: 7/10 2226 | D:3 | Learned a level 4 spell: Fulminant Prism 2271 | D:3 | Reached skill level 2 in Hexes 3378 | D:4 | Reached skill level 3 in Hexes 3654 | D:4 | Reached XP level 5. HP: 24/24 MP: 6/12 3951 | D:4 | Found a staircase to the Ecumenical Temple. 3980 | Temple | Entered the Ecumenical Temple 4248 | Temple | Became a worshipper of Sif Muna the Loreminder 4636 | D:4 | Reached skill level 4 in Hexes 4883 | D:5 | Entered Level 5 of the Dungeon 5003 | D:5 | Noticed a black bear 5015 | D:5 | Killed a black bear 5016 | D:5 | Reached skill level 5 in Spellcasting 5016 | D:5 | Reached skill level 5 in Hexes 5016 | D:5 | Reached XP level 6. HP: 28/28 MP: 5/14 5136 | D:5 | Reached skill level 6 in Hexes 5144 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5474 | D:5 | Reached skill level 1 in Translocations 5636 | D:5 | Noticed Blork the orc 5681 | D:5 | Reached XP level 7. HP: 32/32 MP: 9/16 5693 | D:5 | Killed Blork the orc 5693 | D:5 | Reached * piety under Sif Muna 5992 | D:5 | Noticed Ijyb 5997 | D:5 | Killed Ijyb 6034 | D:5 | Reached skill level 7 in Hexes 6650 | D:6 | Reached skill level 5 in Translocations 6684 | D:6 | Reached XP level 8. HP: 36/36 MP: 8/18 7025 | D:6 | Noticed an unseen horror 7036 | D:6 | Killed an unseen horror 7037 | D:6 | Reached skill level 8 in Hexes 8299 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_corners D:4: layout_basic, temple_pool_b, minmay_quadrilaterals D:5: layout_basic, lemuel_old_faithful, uniq_ijyb, uniq_blork_the_orc D:6: layout_basic D:7: layout_cave_pools, okawaru_humans, serial_shops, shop Temple: regret_index_temple_sigil_plot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 | 3.4 Spellcasting | 3 4 5 6 7 | 7.3 Hexes | 1 3 5 6 7 8 | 8.9 Translocations | 1 5 7 | 7.6 Dodging | | 2.6 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 5 | | || 5 Throw: Boomerang | | | 1 || 1 Cast: Magic Dart | 49 | 31 | 14 || 94 Searing Ray | 11 | 27 | 4 || 42 Fulminant Prism | | 8 | 32 || 40 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | 5 | 1 || 6 Stab: Sleeping | 4 | | || 4 Armor: Robe | | | 1 || 1 Dodge: Dodged | 12 | 10 | 13 || 35