Dungeon Crawl Stone Soup version 0.27-a0-1434-g6f15984924 (webtiles) character file. Game seed: 13510460822969674826 7 Supercliff the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on July 3, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (198 turns). Supercliff the Conjurer (Deep Elf Conjurer) Turns: 198, Time: 00:01:28 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 2/6 EV: 12 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 3d5 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. A ball python comes into view. The ball python moves out of view. You hit the jackal. You kill the jackal! A jackal comes into view. The jackal barks! You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## . .#### ##.†... ....... #### ....... #...##....... #...@h......$ #...h#....... #....#....).( ####.#....... #.#....... #.############# #.............. ###########)########## ###..................... You could see 2 jackals. Vanquished Creatures 2 ball pythons (D:1) A goblin (D:1) A jackal (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Supercliff the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Short sword || 7 Cast: Magic Dart || 10 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 167 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 0 | 167 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts