Dungeon Crawl Stone Soup version 0.31-a0-799-g6bc09d010c (webtiles) character file. Game seed: 5303523708269334742 892 Superdj450 the Conjurer (level 8, 0/56 HPs) Began as a Human Conjurer on Sept 19, 2023. Was a Follower of Sif Muna. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:23:14 (7429 turns). Superdj450 the Conjurer (Human Conjurer) Turns: 7429, Time: 00:23:14 Health: 0/56 AC: 3 Str: 7 XL: 8 Next: 27% Magic: 5/15 EV: 27 Int: 20 God: Sif Muna [*.....] Gold: 374 SH: 0 Dex: 13 Spells: 9/16 levels left rFire . . . a - staff of death rCold + . . (no shield) rNeg + . . q - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... y - amulet of the acrobat Stlth ++ b - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: acrobat @: lethally poisoned (0 -> -12), acrobatic A: no striking features a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 374 gold pieces. Inventory: Hand Weapons u - the +7 hand axe "Goblinbane" {holy, rN++} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. D - the +1 mace of Bloody Death {protect, Dex+6} (You found it on level 5 of the Dungeon) Dex+6: It affects your dexterity (+6). Armour q - a +0 leather armour (worn) Magical Staves a - a staff of death (weapon) Jewellery b - a ring of protection from cold (left hand) y - an amulet of the acrobat (around neck) Wands w - a wand of flame (10) x - a wand of charming (10) Scrolls d - 7 scrolls of identify {unknown} g - a scroll of silence {unknown} j - a scroll of poison {unknown} m - 2 scrolls of revelation {unknown} p - a scroll of immolation {unknown} t - a scroll of enchant armour {unknown} v - 2 scrolls of teleportation {unknown} z - a scroll of vulnerability {unknown} B - a scroll of amnesia {unknown} Potions e - 6 potions of enlightenment {unknown} f - 2 potions of resistance {unknown} h - 2 potions of cancellation {unknown} i - 3 potions of mutation {unknown} k - a potion of lignification {unknown} l - a potion of degeneration {unknown} n - 2 potions of brilliance {unknown} o - a potion of magic r - 3 potions of haste {unknown} s - a potion of ambrosia {unknown} A - 2 potions of heal wounds {unknown} C - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 0.2(1.4) Maces & Flails + Level 2.4 Staves + Level 2.4 Armour + Level 3.6 Dodging + Level 3.0 Stealth + Level 4.9 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 16% 3 Fulminant Prism Conj/Hex 8% 3d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Message History The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The centaur shoots an arrow. The arrow hits you. The magic dart hits the water moccasin! The water moccasin is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin barely misses you. The centaur shoots an arrow. The arrow hits you! The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. The centaur shoots an arrow. The arrow completely misses you. The water moccasin bites you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... ........# ##. ..!.....####... .........#.... ............# ..c........## ............# ........S..# .........# ##.....@.# ###.##..# # #<.# ...........# ##.#..#...## #####.## ### You could see a water moccasin and a centaur. Vanquished Creatures A water moccasin (D:5) A phantom (D:5) 6 water moccasin zombies (Ossuary) 2 hounds (D:5) Jessica (D:3) An iguana (D:5) A sleepcap (D:5) Natasha (D:4) 2 mummies (Ossuary) 6 adders A white imp (D:6) 6 adder zombies (Ossuary) 5 dart slugs 5 orcs 5 endoplasms 2 giant cockroaches 4 gnoll zombies (Ossuary) 13 goblins 9 hobgoblins 8 jackals (D:1) 2 quokkas 5 ball pythons 5 bats (D:1) 4 frilled lizards 8 hobgoblin zombies (Ossuary) 5 kobolds 2 kobold zombies (Ossuary) 7 orc zombies (Ossuary) A quokka zombie (D:5) 3 rats (D:1) A rat zombie (D:5) 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Superdj450 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 429 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 815 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1473 | D:1 | Reached XP level 4. HP: 30/30 MP: 3/8 2211 | D:2 | Found a stormy altar of Qazlal. 2225 | D:2 | Learned a level 2 spell: Searing Ray 3549 | D:3 | Noticed Jessica 3556 | D:3 | Found a shimmering blue altar of Sif Muna. 3561 | D:3 | Killed Jessica 3562 | D:3 | Reached XP level 5. HP: 33/35 MP: 5/9 3570 | D:3 | Became a worshipper of Sif Muna the Loreminder 4221 | D:4 | Found an opulent altar of Gozag. 4614 | D:4 | Found an iron altar of Okawaru. 4636 | D:4 | Identified the +7 hand axe "Goblinbane" {holy, rN++} 4703 | D:4 | Noticed Natasha 4707 | D:4 | Killed Natasha 4781 | D:4 | Found an ornate altar of the Wu Jian Council. 4819 | D:4 | Found a bloodstained altar of Trog. 5121 | D:5 | Entered Level 5 of the Dungeon 5176 | D:5 | Reached skill level 1 in Armour 5176 | D:5 | Reached XP level 6. HP: 42/42 MP: 3/11 5313 | D:5 | Found a staircase to the Ecumenical Temple. 5326 | Temple | Entered the Ecumenical Temple 5621 | D:5 | Found a sand-covered staircase. 5675 | Ossuary | Entered an ossuary 5716 | Ossuary | Reached * piety under Sif Muna 5894 | Ossuary | Reached skill level 1 in Fighting 5894 | Ossuary | Reached skill level 5 in Conjurations 5894 | Ossuary | Reached XP level 7. HP: 25/48 MP: 4/13 6089 | Ossuary | Reached skill level 1 in Staves 6408 | Ossuary | Reached ** piety under Sif Muna 6643 | D:5 | Reached XP level 8. HP: 46/54 MP: 4/15 6660 | D:5 | Identified the +1 mace of Bloody Death {protect, Dex+6} 6827 | D:5 | Found a snail-covered altar of Cheibriados. 7008 | D:5 | Found a sparkling altar of Nemelex Xobeh. 7200 | D:5 | Noticed a komodo dragon 7201 | D:5 | Noticed a troll 7348 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 7429 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_corners, minmay_nonomino_d4 D:2: layout_basic, basic_altar D:3: layout_loops_ring, tgw_sif D:4: layout_basic, nzn_wu_jian_contemplation, mainiacjoe_overflow_paths, mainiacjoe_overflow_catwalk_spiral, nrook_campfire, uniq_natasha D:5: layout_basic, nemelex_altar_shiori, lemuel_tele_altar, minmay_temple_entry_drinking_statues, enter_ossuary_4, lightli_corner_chamber D:6: layout_cave_pools, dreamdust_princess_corridor, st_stairs_7 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 | 4.9 Armour | 1 2 | 2.4 Dodging | 3 | 3.6 Fighting | 1 | 1.8 Conjurations | 5 | 5.9 Staves | 1 2 | 2.4 Stealth | 3 | 3.0 Maces & Flails | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | 21 | | || 21 Whip | 7 | | || 7 Short sword | 9 | | || 9 Long sword | | 3 | || 3 Staff | | 11 | 23 || 34 Cast: Magic Dart | 71 | 101 | 70 || 242 Searing Ray | | 18 | 19 || 37 Use: Potion | 1 | 1 | 4 || 6 Armour: Robe | 54 | 4 | || 58 Leather armour | | 27 | 58 || 85 Dodge: Dodged | 53 | 96 | 54 || 203 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7432 | 6669 | 763 | 854 | 4709 | 8 | 929.0 | Dungeon | 6475 | 5767 | 708 | 375 | 4590 | 6 | 1079.2 | Temple | 74 | 19 | 55 | 0 | 18 | 1 | 74.0 | Ossuary | 882 | 882 | 0 | 479 | 101 | 1 | 882.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1843 daAuts D:5: 1293 daAuts D:3: 1182 daAuts D:2: 1054 daAuts D:4: 1038 daAuts Ossuary: 882 daAuts Temple: 74 daAuts D:6: 62 daAuts