Dungeon Crawl Stone Soup version 0.31-a0-810-ga77100ea1a (webtiles) character file. Game seed: 1227485810302601804 126 Superdj450 the Conjurer (level 4, -4/33 HPs) Began as a Demigod Conjurer on Sept 21, 2023. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:37 (2573 turns). Superdj450 the Conjurer (Demigod Conjurer) Turns: 2573, Time: 00:08:38 Health: -4/33 AC: 4 Str: 8 XL: 4 Next: 54% Magic: 2/11 EV: 11 Int: 24 God: Gold: 100 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . d - staff of death rCold . . . (no shield) rNeg + . . l - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour b - a +0 helmet (worn) l - a +0 leather armour (worn) Magical Staves d - a staff of death (weapon) Jewellery j - a ring of see invisible (left hand) Talismans k - a talisman of death Scrolls e - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} o - a scroll of blinking {unknown} Potions a - a potion of heal wounds {unknown} c - a potion of ambrosia {unknown} h - 3 potions of might {unknown} m - 2 potions of curing {unknown} n - 2 potions of enlightenment {unknown} p - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 0.8 Staves + Level 0.8 Armour + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Summon Small Mammal Summ 12% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Dazzling Flash Conj/Hex 28% N/A 19% 3 Call Canine Familiar Summ 3% N/A 43% 3 Confusing Touch Hex 3% N/A 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Summon Guardian Golem Hex/Summ 3% N/A 43% 3 Vampiric Draining Necr 5% 2d6 43% 3 Fulminant Prism Conj/Hex 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The orc barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You feel sick. The orc barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. You are no longer poisoned. The orc barely misses you. You see here an adder corpse. The orc attacks as it pursues you! The orc hits you but does no damage. Your magical contamination has completely faded away. The orc attacks as it pursues you! The orc hits you with a +0 flail! You die... #.# #..# #...... #.# #..###########.####. #.# ######...........##.# #. #.# #............###.##.# #. #># ##.#####.####.# #.##<# #. #.# ##...## #.# #.# #.##.# #. #.# ##.#.#.###.# #.# #.##.####. #.# #.##.##.##.####.# #......... #.# #.##......o@....####.#####.# ##.# #.##.##†##.................. ...# ##.#.#>########.###..#####.# .### ##...## #.# #..# ### .# ##.## #.# #..# #. .# #.# #.# #..# #. .########.##########.# #..######. .....................# #......... ###################### ########## You could see an orc. Vanquished Creatures 7 adders 2 worms (D:2) 3 orcs (D:3) 4 bats An endoplasm (D:1) 4 giant cockroaches 4 goblins 4 hobgoblins 5 jackals (D:1) 3 quokkas 3 ball pythons 3 frilled lizards 5 kobolds 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Superdj450 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 232 | D:1 | Reached skill level 4 in Conjurations 269 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 499 | D:1 | Found Ceont's Distillery. 580 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Learned a level 1 spell: Summon Small Mammal 1232 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1888 | D:2 | Reached XP level 4. HP: 22/33 MP: 3/10 2573 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, nicolae_shop_waterfront D:2: layout_loops_ring D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.8 Fighting | | 0.1 Staves | | 0.8 Armour | | 0.8 Dodging | | 1.9 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 15 | || 15 Cast: Magic Dart | 88 | 21 || 109 Summon Small Mamm | 8 | 1 || 9 Searing Ray | 2 | 3 || 5 Use: Potion | 1 | || 1 Armour: Robe | 3 | || 3 Leather armour | 30 | 23 || 53 Dodge: Dodged | 37 | 37 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2575 | 2471 | 104 | 168 | 1888 | 3 | 858.3 | Dungeon | 2575 | 2471 | 104 | 168 | 1888 | 3 | 858.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 1128 daAuts D:3: 290 daAuts