Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 13710884095037071593 23 SweetAndFullOfGrace the Magician (level 2, 0/14 HPs) Began as a Vine Stalker Hedge Wizard on Aug 1, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:27 (1319 turns). SweetAndFullOfGrace the Magician (VSWz) Turns: 1319, Time: 00:06:27 Health: 0/14 AC: 2 Str: 12 XL: 2 Next: 95% Magic: 0/7 EV: 12 Int: 14 God: Gold: 43 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . h - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of the acrobat HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 dagger of draining (weapon) Missiles e - 14 stones f - 27 arrows Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - an amulet of the acrobat (around neck) Scrolls d - a scroll of enchant weapon {unknown} g - a scroll of torment {unknown} j - a scroll of immolation {unknown} Skills: + Level 0.6 Fighting + Level 1.8 Dodging + Level 2.7 Stealth * Level 3.6 Spellcasting + Level 1.2 Conjurations + Level 1.3 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 b - Call Imp Summ 6% N/A 19% 2 c - Slow Hex 2% N/A 30% 2 d - Apportation Tloc 10% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 21% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Invisibility Hex 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The frilled lizard hisses angrily. You hear a shout! The endoplasm barely misses you. You hear a shout! You see here a +0 hand axe. A kobold comes into view. It is wielding a +0 whip. The frilled lizard completely misses you. The endoplasm barely misses you. A quokka comes into view. The frilled lizard barely misses you. The kobold hits you with a +0 whip. A goblin comes into view. It is wielding a +0 club. The frilled lizard barely misses you. The kobold completely misses you. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard bites you. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the frilled lizard. You drain the frilled lizard. You kill the frilled lizard! You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. You drain the endoplasm. You kill the endoplasm! You closely miss the quokka. Your bite misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You die... #... #... #... ... .. #. #.#### #.@rK# ## ####g# ##...# #.# >..... #g# ##...# ########.#####.# ## .............g.. ..## #######..#####.# .... #..# #.#. #).# #.. #.#. You could see a quokka, a goblin and a kobold. Vanquished Creatures A bat (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SweetAndFullOfGrace the Vine Stalker Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 161 | D:1 | Reached XP level 2. HP: 14/14 MP: 7/7 164 | D:1 | Learned a level 2 spell: Call Imp 174 | D:1 | Learned a level 2 spell: Slow 176 | D:1 | Learned a level 1 spell: Apportation 519 | D:1 | HP: 1/14 [hobgoblin (3)] 1319 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, shapermc_ecumenical_altar_rom_forum Action || total -------------------------++------- Melee: Dagger || 34 Bite || 2 Cast: Magic Dart || 14 Call Imp || 6 Stab: Sleeping || 6 Armor: Robe || 4 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1318 | 1318 | 0 | 20 | 969 | 1 | 1318.0 | Dungeon | 1318 | 1318 | 0 | 20 | 969 | 1 | 1318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------