Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 11680880186712325259 29 Sweetruy1997 the Conjurer (level 3, -7/20 (21) HPs) Began as an Octopode Conjurer on Feb 7, 2022. Mangled by Terence (15 damage) ... on level 1 of the Dungeon. The game lasted 00:03:31 (1214 turns). Sweetruy1997 the Conjurer (Octopode Conjurer) Turns: 1214, Time: 00:03:31 HP: -7/20 (21) AC: 1 Str: 8 XL: 3 Next: 16% MP: 2/6 EV: 13 Int: 20 God: Gold: 43 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . a - orb {guile} rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - an orb of guile (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! There is an open door here. You open the door. There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. Terence shouts! The kobold shouts! The endoplasm quivers. The hobgoblin shouts! There is a stone staircase leading up here. The magic dart hits Terence but does no damage. The kobold throws a stone. The stone barely misses you. Terence shouts, "Get ready for death!" The magic dart hits Terence. Terence is lightly wounded. A goblin comes into view. It is wielding a +0 club. You climb upwards. There is a stone staircase leading down here. You barely miss Terence. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with the +7 Throatcutter {drain, coup de grace}! You feel drained. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 chain mail (lightly wounded, constricted by you, 100% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) You constrict Terence. Terence hits you with the +7 Throatcutter {drain, coup de grace}! Ouch! That really hurt! You die... .#.# #######.# #.# .#.# ######.....#.# #.# .############......###.#.# #.# ...................#.#.#.# #.# #......###.........#...#.# #.# ...................#####.# #.# #......#...............#.# #.# ...#...............###.#.# #.# ...............@@......#.# #.# ...#...........#.......#.# #.# ...#...........#.........# #.# ####.........###..####.### #.# .........................# #.# ....###'###.........######## #.# ....#8...8#................# #.# .#..##.#.##..#......######.# #.# ###.#8.#.8#)###.....# #.# #.# You could see Terence. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 5 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 6 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sweetruy1997 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Found Isema's Magic Scroll Emporium. 161 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 542 | D:1 | Found a faded altar of an unknown god. 650 | D:1 | Learned a level 2 spell: Searing Ray 652 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 685 | D:1 | Learned a level 3 spell: Dazzling Flash 1208 | D:2 | Noticed Terence 1214 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_prayer_group D:2: layout_rooms, minmay_door_square, minmay_tetromino_i4, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 21 Tentacles || 4 Constrict || 6 Punch || 1 Cast: Magic Dart || 40 Searing Ray || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1194 | 20 | 0 | 1070 | 2 | 607.0 | Dungeon | 1214 | 1194 | 20 | 0 | 1070 | 2 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1210 daAuts D:2: 3 daAuts