Dungeon Crawl Stone Soup version 0.29-a0-97-g88c9fad16d (webtiles) character file. Syelyexplosive the Conjurer (Demigod Conjurer) Turns: 3875, Time: 00:29:35 Health: 34/34 AC: 6 Str: 12 XL: 4 Next: 70% Magic: 10/10 EV: 10 Int: 20 God: Gold: 111 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis + c - +3 spear rCold . . . Faith . (no shield) rNeg + . . Spirit + e - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... l - amulet of guardian spirit HPRegen 0.11/turn n - ring of the Sun {rN+ SInv} MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 111 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff c - a +3 spear (weapon) Armour a - a +0 robe e - a +0 ring mail (worn) g - a +0 cloak (worn) Jewellery l - an amulet of guardian spirit (around neck) n - the ring of the Sun (left hand) {rN+ SInv} (You found it on level 3 of the Dungeon) [ring of positive energy] rN: It protects you from negative energy. SInv: It lets you see invisible. Scrolls h - a scroll of teleportation Potions d - 2 potions of curing f - a silvery potion i - a murky grey potion j - a potion of haste k - an orange potion m - a blue potion Skills: + Level 0.7 Fighting + Level 1.3 Polearms + Level 1.1 Armour + Level 1.9 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You have 7 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 5% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 9% 2 Dazzling Flash Conj/Hex 22% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are no longer poisoned. You see here an adder corpse. You start resting. Magic restored. You start resting. HP restored. Found 22 stones. Found 13 gold pieces. You now have 111 gold pieces (gained 13). There is a stone staircase leading up here. You see here a +0 leather armour. An orc comes into view. It is wielding a +0 flail. The orc shouts! Found a scroll of identify. The orc hits you with a +0 flail. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc completely misses you. You hit the orc. The orc is heavily wounded. The orc misses you. You closely miss the orc. The orc is heavily wounded. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 flail. You hit the orc. You kill the orc! You see here a +0 flail. You start resting. Magic restored. You start resting. HP restored. o - a scroll of identify As you read the scroll of identify, it crumbles to dust. d - 2 potions of curing #....#.# #.###.##.. #....#+###.....##.# #.........#######.# #.)....... #.# #......... #.# #...>..... ######.# #......... #....^.. #......... #.###... #.@....... #.# #... #####..... #.###.## ##### #.....# #.##### #.# ## #.# #. #.## ## #..# # #..## ## There are no monsters in sight! Vanquished Creatures A bullfrog skeleton (D:3) 2 adders 2 orcs (D:3) 8 bats 8 endoplasms 4 giant cockroaches 5 hobgoblins 6 jackals 2 quokkas 13 ball pythons 7 frilled lizards 10 goblins 7 kobolds 9 rats 84 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syelyexplosive the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 827 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 833 | D:1 | Reached skill level 4 in Conjurations 1347 | D:1 | Reached XP level 3. HP: 25/26 MP: 2/8 2811 | D:2 | Reached XP level 4. HP: 34/34 MP: 6/10 2944 | D:3 | Reached skill level 1 in Polearms 3122 | D:3 | Reached skill level 1 in Armour 3141 | D:3 | Found Caull's Assorted Antiques. 3434 | D:3 | Identified the ring of the Sun {rN+ SInv} Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.4 Spellcasting | 2 | 2.6 Stealth | 2 | 2.1 Polearms | 1 | 1.3 Armour | 1 | 1.1 Fighting | | 0.7 Dodging | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Quarterstaff | 3 | || 3 Spear | 64 | 32 || 96 Punch | 1 | || 1 Cast: Magic Dart | 104 | 20 || 124 Use: Scroll | 3 | 2 || 5 Armor: Robe | 2 | || 2 Ring mail | 54 | 19 || 73 Dodge: Dodged | 56 | 36 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3889 | 3889 | 0 | 1274 | 0 | 3 | 1296.3 | Dungeon | 3889 | 3889 | 0 | 1274 | 0 | 3 | 1296.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1799 daAuts D:2: 1123 daAuts D:3: 967 daAuts