Dungeon Crawl Stone Soup version 0.29-a0-551-gffc1d7fb78 (webtiles) character file. Game seed: 12134765698391005479 46 Sylvie the Magician (level 3, -4/25 HPs) Began as a Djinni Ice Elementalist on June 5, 2022. Slain by a gnoll ... wielding a +0 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1890 turns). Sylvie the Magician (Djinni Ice Elementalist) Turns: 1890, Time: 00:02:17 Health: -4/25 AC: 4 Str: 7 XL: 3 Next: 92% Gold: 119 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . i - +2 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons i - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) h - a +1 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} Potions b - 3 potions of curing {unknown} f - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 3% 1 b - Frozen Ramparts Ice 32% 1d5 11% 3 c - Ozocubu's Armour Ice 16% N/A 11% 3 d - Hailstorm Conj/Ice 16% 3d6 34% 4 e - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You freeze the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail of protection. The gnoll misses you. You freeze the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail of protection. The gnoll closely misses you. You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead) You freeze the gnoll! You kill the gnoll! The gnoll closely misses you. Your Dodging skill increases to level 3! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection You freeze the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded) You freeze the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail of protection! You die... #.. ...# . #.# ...# ##. #.# ##... ..#####.# .... #......# .$# #......##..# #......()g.# #.......@).# #.....####.# #.....# .. #.....#######.# #####.......# # .. ######.#####.#. ... #...(...#...... #.# #............# #.# .##.......#.#..##### #####.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 2 bats An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:2) 2 frilled lizards (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sylvie the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 377 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 1413 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1413 | D:2 | Learned a level 1 spell: Shock 1801 | D:2 | Found Kitoad's Antique Armour Shop. 1890 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: minmay_angry_zag, layout_loops_cross, serial_shops, nicolae_shop_statue_plus, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 1 Cast: Freeze || 33 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1835 | 53 | 586 | 1126 | 2 | 944.0 | Dungeon | 1888 | 1835 | 53 | 586 | 1126 | 2 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1365 daAuts D:2: 523 daAuts