Seeded DCSS version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 11032191500143286247 (custom seed) 0 THTSBRD the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Nov 30, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (97 turns). THTSBRD the Grave Robber (Vampire Necromancer) Turns: 97, Time: 00:00:29 Health: 0/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.42/turn c - +6 ring of strength MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe e - a +0 leather armour (worn) Jewellery c - a +6 ring of strength (left hand) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 12% 3 Animate Dead Necr 16% N/A 38% 4 Agony Necr 16% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History c - a +6 ring of strength Found a sedimented inky potion. d - a sedimented inky potion Found 6 gold pieces and a scroll labelled DAMAL WI JUERI. You see here a +0 leather armour. You see here a +0 leather armour. e - a +0 leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You feel stronger. c - a +6 ring of strength (left hand) You now have 6 gold pieces. Found a dagger. f - a scroll labelled DAMAL WI JUERI An endoplasm comes into view. The endoplasm quivers. Found a scroll labelled DAMAL WI JUERI. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #### ## #.. ..### ###.# ##...## #.##...####.....### #...J@............#### .......)...............# .......#####............ ##...................... ........................ ##...................... .?.....#####............ ..###### ###.....#.... ####.# ####....)#.... You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, ebering_ecumenical_altar_ruins, serial_shops, shop, ebering_dispersal_statue_hall, bh_walls_and_bars Action || total -------------------------++------- Melee: Unarmed || 5 Armor: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 88 | 8 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 88 | 8 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts