Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 14257676272416476227 28 THTSBRD the Magician (level 3, 0/25 HPs) Began as a Djinni Necromancer on Feb 15, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (1016 turns). THTSBRD the Magician (Djinni Necromancer) Turns: 1016, Time: 00:01:22 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 30% Gold: 40 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 b - Vampiric Draining Necr 14% 2d7 13% 3 c - Animate Dead Necr 14% N/A 38% 4 d - Agony Necr 14% N/A 75% 5 e - Beastly Appendage Tmut 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are frozen. You feel a terrible chill! The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal bites you. The endoplasm hits you but does no damage. The jackal writhes in agony. The jackal bites you but does no damage. The jackal completely misses you. The jackal barely misses you. Your jackal skeleton barely misses the jackal. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. Your jackal skeleton barely misses the jackal. The jackal bites you. The jackal closely misses you. x2 The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your jackal skeleton closely misses the jackal. The jackal bites you but does no damage. x2 The jackal barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. Your jackal skeleton misses the jackal. The jackal closely misses you. The jackal misses you. The jackal bites you. You die... ####### #.....### #.#.)...### #.#.#.....# #.#..@h.#.# #.#ZhhJ...# #.#..J.#### #.#....# ####.#>.... #....#....## #.####.#### ####.# #. #....# ############ You could see 2 endoplasms, 3 jackals and a friendly jackal skeleton. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) 5 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 3 quokkas (D:1) 2 kobolds (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Djinni Necromancer began the quest for the Orb. 0 | D:1 | THTSBRD set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 647 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 647 | D:1 | Learned a level 1 spell: Beastly Appendage 1015 | D:1 | HP: 1/25 [jackal (1)] 1016 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, shapermc_ecumenical_altar_venn, fountainhead, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Necrotise || 43 Use: Scroll || 3 Armor: Robe || 7 Dodge: Dodged || 36