Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 20230321 (custom seed) 16 THTSBRD the Ducker (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Mar 21, 2023. Slain by Terence ... wielding a +2 vorpal falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1250 turns). THTSBRD the Ducker (Djinni Fire Elementalist) Turns: 1250, Time: 00:02:34 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 75 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +1 trident (vorpal) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +1 vorpal trident (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible f - a +4 ring of evasion Scrolls c - a scroll of blinking Potions d - a potion of haste g - a potion of heal wounds {unknown} Skills: + Level 0.2 Polearms + Level 2.6 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (moderately wounded, about 36% to evade your +1 vorpal trident) You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (moderately wounded, about 36% to evade your +1 vorpal trident) You hit Terence. Terence is moderately wounded. Terence closely misses you. Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (moderately wounded, about 36% to evade your +1 vorpal trident) You hit Terence. Terence is severely wounded. You feel your willpower return. Terence misses you. Terence barely misses you. Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (severely wounded, about 36% to evade your +1 vorpal trident) You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 vorpal falchion. Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (severely wounded, about 36% to evade your +1 vorpal trident) You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 vorpal falchion! * * * LOW HITPOINT WARNING * * * Reach: b) +1 trident (vorpal) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 vorpal falchion and wearing a +0 chain mail (severely wounded, about 36% to evade your +1 vorpal trident) You hit Terence. Terence is almost dead. Terence barely misses you. Terence hits you with a +2 vorpal falchion. You die... ,**+***,#....#.#,,,,,,+,,,,,,* ,**,* *,#<...#.#*****,*,,,,,,**** ,**,* *,#.####.# ****,,,,,,,,,,,, ,**,* *,#......# *,,,***,******** ,**,* *.######.###,,,***,* ,**,* *.[........+,,,,**,* ,**,***#######.###,,,,**,* ,**,,,,,* #...##**,**,* ,******,* ###@@###,,,,* ,* *,* ##...#**##* ,******+****** ###.#,..,******** ,*,,,,,,,,,,,* #.#.#*,,,,,,,,, ,*,,,,,,,,,,,* #...#********** ,*,,,,,,,,,,,* ***###..@...,,,*** ,*,,,,,,,,,,,* *,,,,,....##,,,,,, ,*,,,,,,,,,,,* *,,,,,,...++,,,,,, ,*,,,,,,,,,,,* *,,,,,,...#*,,,,,, You could see Terence. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (others) 29 foxfires (D:1) 29 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | THTSBRD set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 618 | D:1 | Found Nameykk's Weapon Emporium. 1235 | D:2 | Noticed Terence 1250 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_misc_feat_encased, item_on_display_a D:2: layout_basic, nicolae_ecumenical_oubliette, serial_shops, nicolae_square_shop, shop, shop_fountains, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Polearms | | 0.2 Dodging | | 2.6 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Trident || 30 Cast: Foxfire || 21 Use: Scroll || 6 Armor: Robe || 8 Dodge: Dodged || 27