Seeded DCSS version 0.31-a0-728-g01b46875f1 (webtiles) character file. Game seed: 20230911 (custom seed) 4 THTSBRD the Ruffian (level 1, 0/19 HPs) Began as a Ghoul Monk on Sept 11, 2023. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (62 turns). THTSBRD the Ruffian (Ghoul Monk) Turns: 62, Time: 00:00:39 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 0/0 EV: 9 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . c - +0 arbalest rCold + . . (shield currently unavailable) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: inhibited regen, constricted A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 arbalest (weapon) Armour a - a +0 robe (worn) Potions b - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 0.0 Ranged Weapons + Level 2.7 Dodging + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Setting a skill training target for Ranged Weapons at 18.0. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. A jackal comes into view. A jackal is nearby! You shoot a bolt. The bolt hits the jackal! You kill the jackal! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a bark! You hear an angry hiss. You shoot a bolt. The bolt barely misses the goblin. You hear a bark! A jackal comes into view. A ball python comes into view. You hear a bark! You shoot a bolt. The bolt hits the jackal but does no damage. A jackal comes into view. The jackal closely misses you. x2; The jackal bites you. You shoot a bolt. The bolt closely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The ball python barely misses you. x2 The jackal bites you. x2 You shoot a bolt. The bolt closely misses the ball python. The jackal barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 club. The jackal bites you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The jackal barely misses you. The ball python bites you. You die... .. ..# ### .... ..# .... #.. ## ## #..# #.# .##... #$..##.##.... #.S#.#... #h@.#.# ###hg..# #......## #....###..## ...†#. ##.># .#.##. ##.# #. #. #.## #. #. #..######## #. ##.†....... You could see 2 jackals, a goblin and a ball python. Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 62 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms, minmay_statues_item, nicolae_figureground_pulse D:2: minmay_roachtagon, layout_basic, basic_altar, minmay_unequal Action || total ---------------------------++------- Melee: Unarmed || 3 Fire: Arbalest || 5 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 11 | 2 | 32.5 | Dungeon | 65 | 65 | 0 | 0 | 11 | 2 | 32.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts D:2: 13 daAuts