Seeded DCSS version 0.31-a0-1204-ge2c1a860ed (webtiles) character file. Game seed: 20231203 (custom seed) 44 THTSBRD the Ducker (level 3, -3/20 HPs) Began as a Felid Monk on Dec 12, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1038 turns). THTSBRD the Ducker (Felid Monk) Turns: 1038, Time: 00:02:35 Health: -3/20 AC: 1 Str: 12 XL: 3 Next: 41% Magic: 0/4 EV: 19 Int: 15 God: Gold: 38 SH: 0 Dex: 18 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg + + . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... e - amulet of the Healing Gods {Spirit rN++ Str+3} Stlth ++ f - ring of the Sun {rCorr Int+2} HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: studying Unarmed Combat A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Jewellery e - the amulet of the Healing Gods (around neck) {Spirit rN++ Str+3} (You acquired it on level 1 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. f - the ring of the Sun (left paw) {rCorr Int+2} (You acquired it on level 1 of the Dungeon) [ring of resist corrosion] Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia b - 2 potions of curing {unknown} Skills: + Level 3.6 Fighting + Level 4.7 Dodging + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 38% 2 Jinxbite Hex 0% N/A 38% 2 Anguish Hex/Necr 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the gnoll. The gnoll is lightly wounded. The gnoll misses you. You closely miss the gnoll. You bite the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. A hobgoblin comes into view. You claw the gnoll! The gnoll is severely wounded. The gnoll closely misses you. You completely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You claw the gnoll! You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 13, Dex 18. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You scratch the gnoll. The gnoll is moderately wounded. The gnoll misses you. You scratch the gnoll. You bite the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll misses you. The gnoll completely misses you. Items here: )) ††. The gnoll hits you from afar with a +0 spear. The hobgoblin misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You scratch the hobgoblin. The hobgoblin is moderately wounded. The gnoll hits you from afar with a +0 spear. You die... .....#. ....... ....... #### ....... ... ....... .. .......#. # .......g####+##.. #gg@##....# ... #......##........ .... #...... #..<#...###.... #...... #.###..###....# #...... #...#..###....# #.......###.#.........+ #...........#.#.......#### ..............#........... ..#.......'........... You could see 2 gnolls and a hobgoblin. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 endoplasms 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 126 | D:1 | Slain by a goblin 325 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 913 | D:1 | Identified 3 scrolls of acquirement 913 | D:1 | Acquired a manual of Unarmed Combat 917 | D:1 | Acquired the ring of the Sun {rCorr Int+2} 921 | D:1 | Acquired the amulet of the Healing Gods {Spirit rN++ Str+3} 1033 | D:2 | Reached XP level 3. HP: 15/20 MP: 2/4 1038 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 66 Punch || 2 Bite || 3 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Skin || 31 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1033 | 1033 | 0 | 0 | 642 | 2 | 516.5 | Dungeon | 1033 | 1033 | 0 | 0 | 642 | 2 | 516.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 104 daAuts