Seeded DCSS version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 20240501 (custom seed) 114 THTSBRD the Grave Robber (level 4, -1/30 HPs) Began as a Vampire Necromancer on May 1, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:50 (2070 turns). THTSBRD the Grave Robber (Vampire Necromancer) Turns: 2070, Time: 00:06:51 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 66% Magic: 13/17 EV: 12 Int: 17 God: Gold: 138 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ d - ring of magical power HPRegen 0.45/turn n - ring "Zuroca" {Fly rC+ rN+ Int-2} MPRegen 0.15/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -17), flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration p - a staff of fire Jewellery d - a ring of magical power (left hand) h - a ring of wizardry n - the ring "Zuroca" (right hand) {Fly rC+ rN+ Int-2} (You found it on level 2 of the Dungeon) [ring of positive energy] Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. o - a ring of ice Scrolls c - 3 scrolls of identify {unknown} e - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} k - a scroll of torment {unknown} m - 2 scrolls of noise {unknown} Potions j - a potion of lignification {unknown} l - 2 potions of curing {unknown} Skills: + Level 3.2 Dodging + Level 4.6 Stealth + Level 2.8 Spellcasting + Level 5.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 29% 2d8 7% 3 Animate Dead Necr 29% N/A 22% 4 Scorch Fire 6% 2d5 26% 2 Curse of Agony Necr 29% N/A 52% 5 Flame Wave Conj/Fire 3% 2d5 87% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There are monsters nearby! It was a potion of brilliance. You feel clever all of a sudden. The jackal bites you but does no damage. It was a potion of heal wounds. You feel much better. The jackal barely misses you. You feel a surge of power! The jackal writhes in agony! You kill the jackal! The dead are walking! The water moccasin closely misses you. The orc hits your jackal skeleton with a +0 hand axe. You feel a surge of power! The water moccasin writhes in agony. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Your jackal skeleton closely misses the orc. The orc hits your jackal skeleton with a +0 hand axe! Your jackal skeleton is destroyed! You feel a surge of power! The water moccasin writhes in agony. You feel very sick. The water moccasin bites you! You feel much better. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You feel a surge of power! The water moccasin writhes in agony! You feel very sick. The water moccasin bites you. Unknown command. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... #..#....[. ...#..... #..##... #).##..# #.S##..# # # #..##..# #. #. #..##..# #...##.##.hooS.####### ...........###@....... ...##.#...# ######... #.........# ###.##..#.# ###..[#..#.# ........(#.# ###)..#>##.# ##.##.##.#### #........... You could see a water moccasin, 2 orcs and a jackal. Vanquished Creatures An orc priest (D:3) A gnoll (D:1) An adder (D:2) 4 dart slugs 2 orcs (D:3) 5 ball pythons 6 bats 4 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:2) A hobgoblin (D:1) A jackal (D:3) A quokka (D:1) 2 frilled lizards 6 kobolds 6 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An orc (D:3) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 515 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 515 | D:1 | Reached XP level 3. HP: 4/24 MP: 0/6 1397 | D:2 | Identified the ring "Zuroca" {Fly rC+ rN+ Int-2} 1803 | D:3 | Reached XP level 4. HP: 28/30 MP: 7/7 1863 | D:3 | Reached skill level 5 in Necromancy 2053 | D:3 | Noticed a water moccasin 2070 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_e, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 4 | 4.6 Dodging | 3 | 3.2 Necromancy | 5 | 5.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Bite | 1 | || 1 Cast: Necrotise | 61 | 24 || 85 Use: Potion | 1 | 3 || 4 Armour: Robe | 34 | 23 || 57 Dodge: Dodged | 21 | 12 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2067 | 2067 | 0 | 0 | 1646 | 3 | 689.0 | Dungeon | 2067 | 2067 | 0 | 0 | 1646 | 3 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1037 daAuts D:1: 727 daAuts D:3: 302 daAuts