Seeded DCSS version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 20241013 (custom seed) 90 THTSBRD the Ducker (level 4, -4/55 HPs) Began as a Merfolk Monk on Oct 13, 2024. Was a Believer of Beogh. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:43 (2637 turns). THTSBRD the Ducker (Merfolk Monk) Turns: 2637, Time: 00:05:44 Health: -4/55 AC: 22 Str: 13 XL: 4 Next: 56% Magic: 4/4 EV: 2 Int: 9 God: Beogh [**....] Gold: 96 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . d - +4 dagger rCold . . . c - orb {light} rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . i - melded +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, tree-form (expiring), glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: Renounce Religion, Smiting You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) h - a +0 dagger Missiles m - 9 poisoned darts (quivered) Armour a - a +0 robe (melded) c - an orb of light (worn) i - a +0 pair of boots (melded) Scrolls f - a scroll of vulnerability Potions j - a potion of haste {unknown} l - 2 potions of attraction {unknown} o - a potion of berserk rage {unknown} p - 2 potions of brilliance {unknown} Skills: + Level 4.3 Fighting + Level 5.1 Dodging + Level 4.2 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 2 transporters, seawaffle's ghost, amateur OpSh Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your facial features look somewhat orcish. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History * * * LOW HITPOINT WARNING * * * You swing at nothing. The orc wizard gestures at you while chanting. You are confused. You swing at nothing. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You swing at nothing. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. You swing at nothing. Your transformation is almost over. The orc wizard points at you and mumbles some strange words. You are more confused. You swing at nothing. The orc wizard gestures at you while chanting. You resist with some effort. You swing at nothing. The orc wizard hits you but does no damage. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! You attack the rock wall. The orc wizard hits you but does no damage. You swing at nothing. The orc wizard hits you but does no damage. You swing at nothing. The orc wizard casts a spell at you. The magic dart hits you but does no damage. You swing at nothing. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the rock wall. The orc wizard hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Beogh appreciates the orc priest's killing of a heretic priest. #......# #.# #...##.# #.# ######.# #.# #.# #.# #.# #.# #.# #.# ###.# #.# #...######o# ########.#......♣o# ..................# #########..######## # #..# # #..# #..# #..# #######..# #........# You could see an orc priest and an orc wizard. Vanquished Creatures 4 adders A dart slug (D:3) 2 orcs (D:3) 5 endoplasms 7 goblins 4 hobgoblins 3 quokkas 2 ball pythons (D:1) 7 bats 2 frilled lizards 5 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D:1 | You fall into a shaft and drop 1 floor! 54 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 458 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 939 | D:2 | Found Ryan's Antique Armour Shoppe. 1603 | D:2 | Reached XP level 4. HP: 17/37 MP: 4/4 1750 | D:3 | Noticed seawaffle's ghost (amateur OpSh) 1750 | D:3 | Found a transporter. 1758 | D:3 | Found a transporter. 1792 | D:3 | Reached skill level 5 in Dodging 2119 | D:3 | Reached * piety under Beogh 2119 | D:3 | Reached ** piety under Beogh 2119 | D:3 | Became a worshipper of Beogh the Shepherd 2637 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_loops_corners, serial_shops, shop D:3: layout_loops_ring, gammafunk_ghost_mausoleum Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.3 Unarmed Combat | 4 | 4.2 Dodging | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 80 | 63 || 143 Invoke: Convert to Beogh | | 1 || 1 Use: Scroll | 3 | 5 || 8 Potion | | 2 || 2 Armour: Robe | 68 | 36 || 104 Skin | | 13 || 13 Dodge: Dodged | 96 | 41 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2635 | 2590 | 45 | 0 | 1757 | 3 | 878.3 | Dungeon | 2635 | 2590 | 45 | 0 | 1757 | 3 | 878.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 997 daAuts D:3: 886 daAuts D:1: 751 daAuts