Seeded DCSS version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 20241021 (custom seed) 8 THTSBRD the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Oct 21, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (385 turns). THTSBRD the Grave Robber (Mummy Necromancer) Turns: 385, Time: 00:00:57 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 4/5 EV: 11 Int: 14 God: Gold: 47 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 club. Your soul wisp barely misses the gnoll. You swap places. The gnoll hits you with a +0 club. Your soul wisp barely misses the gnoll. The gnoll attacks as it pursues you! The gnoll barely misses you. Your soul wisp touches the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll barely misses you. Your soul wisp misses the gnoll. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll hits you with a +0 club. Your soul wisp closely misses the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll misses you. Your soul wisp closely misses the gnoll. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your soul wisp touches the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Your soul wisp touches the gnoll but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Your soul wisp barely misses the gnoll. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll hits you with a +0 club! You die... ....# #......# ####...........### ....# ######.# #....#.#..### .... #.# #.####.#..# #.# #.# #....# #### #.# #.####...## .... #.# #.#..'...# .... #.#####.#.##...# .... #...g.#...##...# .... #####@...####### .... ###.## .... #># .... ### .... .... #### You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THTSBRD the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 281 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 385 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_roman, minmay_misc_feat_tower Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Soul Splinter || 9 Armour: Robe || 21 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 385 | 385 | 0 | 0 | 274 | 1 | 385.0 | Dungeon | 385 | 385 | 0 | 0 | 274 | 1 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 385 daAuts