Dungeon Crawl Stone Soup version 0.27-a0-1245-g940ed4fa31 (webtiles) character file. Game seed: 14090854028466862780 7 TODO the Skirmisher (level 2, -1/29 HPs) Began as a Gnoll Wanderer on June 9, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (139 turns). TODO the Skirmisher (Gnoll Wanderer) Turns: 139, Time: 00:01:00 Health: -1/29 AC: 5 Str: 10 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 ring mail (worn) Potions b - a potion of heal wounds Miscellaneous d - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 6.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 4.4 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 0.2 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 4.4 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you but does no damage. x2 You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. An endoplasm comes into view. The bat hits you. The bat hits you but does no damage. You hit the bat. Your bite misses the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. The endoplasm quivers. The bat barely misses you. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat but do no damage. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .... ...# ....# ..#...# .# ............#..# # ...... .....#....# ......##....##.#. ................ # #.....#..#.##.#.# #......#.#.##.#.# ........J@.......# ........#...##)#.# ........##..##.#.# ........##..##)#.# .. .................#.#.#.# .........##....#.#.....# .........##....#.#..... #. ....#.......#.#.....# ... #.......###..#.###... You could see an endoplasm. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TODO the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | TODO set off with the following items: a +2 dagger, a | potion of heal wounds, a +0 ring mail, a piece from Xom's | chessboard (15/15) 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 7/29 MP: 2/2 139 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, columned_hall_lemuel Action || total -------------------------++------- Melee: Dagger || 36 Bite || 2 Armor: Ring mail || 25 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 139 | 139 | 0 | 66 | 0 | 1 | 139.0 | Dungeon | 139 | 139 | 0 | 66 | 0 | 1 | 139.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 139 daAuts