Dungeon Crawl Stone Soup version 0.27-a0-1273-gec92ba881d (webtiles) character file. Game seed: 10763430532661670374 13 TODO the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on June 11, 2021. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (389 turns). TODO the Gusty (Tengu Air Elementalist) Turns: 389, Time: 00:01:27 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 1/6 EV: 12 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.4 Conjurations + Level 4.5 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% N/A 34% 4 Lightning Bolt Conj/Air 5% 1d17 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Nothing appears to happen. The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. A gnoll comes into view. It is wielding a +0 flail. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is moderately wounded. A quokka comes into view. The zap hits the gnoll. The gnoll is heavily wounded. An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! The zap misses the gnoll. The zap hits the endoplasm. The endoplasm is almost dead. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the endoplasm. You kill the endoplasm! The zap hits the quokka. The quokka is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 flail. You die... #.################ #.#......#.......# #.#.####.#.#.....# #.#.##...#.#.....# #†#.##.###.....#.# #.#'##'###...(.#.# #.......##)#####.### ........††.........# #.......###.##..@#.# #...........##.g.#.# ##############.r...# ..............# #...........# #...........# #...........# # #...........# ##.#####...........# You could see a gnoll and a quokka. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TODO the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 389 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_shops, nicolae_shop_stone Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.5 Action || total -------------------------++------- Melee: Dagger || 3 Peck || 1 Cast: Shock || 25 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 388 | 388 | 0 | 23 | 281 | 1 | 388.0 | Dungeon | 388 | 388 | 0 | 23 | 281 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 388 daAuts