Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8651418348728475804 30 Taln the Magician (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on July 5, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:17:47 (1377 turns). Taln the Magician (Djinni Fire Elementalist) Turns: 1377, Time: 00:17:47 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 35% Gold: 54 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +0 rapier rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) f - a +0 short sword Armour a - a +0 robe (worn) h - a +0 chain mail Jewellery c - a ring of see invisible (left hand) Scrolls d - a scroll of identify e - a scroll of amnesia {unknown} g - a scroll of butterflies Skills: + Level 0.3 Fighting + Level 2.9 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Slow Hex 60% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The jackal barks! The adder barely misses you. x2 You hit the adder. The adder is lightly wounded. The adder closely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder bites you. The foxfire hits the jackal. The jackal is severely wounded. The adder bites you. You miss the jackal. The jackal is severely wounded. The foxfire hits the jackal. The jackal is almost dead. The adder bites you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The adder completely misses you. The jackal bites you. An adder comes into view. The adder closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #######.## ##### ##[........ ###..>##### #...# ....#.....####.#.# ♣♣v##v.........#S######. ♣♣.♣#...♣####♣♣♣@h..S... .♣.P♣..♣♣ ♣v♣...... P♣♣.♣P.♣. .♣♣♣##... ♣...♣♣♣.♣ ♣. .# P♣P♣♣♣.♣.♣. .♣ P.♣♣♣.♣.♣.♣ .. ...♣.♣.♣.♣. .♣ ....♣P♣.♣.♣ .♣ .....♣.♣P♣ You could see 2 adders and a jackal (ally target). Vanquished Creatures 3 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:1) 4 goblins 6 hobgoblins 2 jackals (D:2) 2 kobolds A quokka (D:1) A frilled lizard (D:2) 23 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:2) 3 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taln the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Taln set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 398 | D:1 | Found Qunasumu's Book Shoppe. 1135 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 1135 | D:1 | Learned a level 1 spell: Slow 1377 | D:2 | HP: 1/26 [adder (1)] 1377 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, shop D:2: wad_woods_pond, layout_basic, serial_park_tiny_1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | | 0.3 Dodging | | 2.9 Unarmed Combat | | 0.2 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 31 Rapier || 15 Cast: Foxfire || 55 Use: Scroll || 1 Potion || 1 Armour: Robe || 53 Chain mail || 12 Skin || 5 Dodge: Dodged || 71