Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 7545296194053010984 7056 Tang the Thaumaturge (level 11, -10/79 HPs) Began as a Djinni Conjurer on Jan 17, 2023. Was a Believer of Makhleb. Shot with an arrow by a centaur warrior (23 damage) ... on level 8 of the Dungeon. The game lasted 00:28:49 (11414 turns). Tang the Thaumaturge (Djinni Conjurer) Turns: 11414, Time: 00:28:57 Health: -10/79 AC: 9 Str: 6 XL: 11 Next: 30% Gold: 404 EV: 13 Int: 30 God: Makhleb [**....] SH: 0 Dex: 13 rFire + + . SeeInvis . g - +3 whip (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . x - +2 robe {rC+} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . m - +0 pair of gloves Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.23/turn c - ring of wizardry MPRegen 0.00/turn q - ring of the Pariah {rElec rPois Will- AC+4 Int+7} @: frozen, flying, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 417 gold pieces. You spent 13 gold pieces at shops. Inventory: Hand Weapons g - a +3 whip of draining (weapon) Missiles y - 2 throwing nets Armour b - the +0 leather armour of Makhleb's Scorn {Fly Str+7 SInv} (You took it off an orc on level 7 of the Dungeon) Str: It affects your strength (+7). SInv: It lets you see invisible. Fly: It grants you flight. m - a +0 pair of gloves (worn) o - the +0 leather armour "Zerch" {Will+ Stlth+} (You took it off a meliai on level 7 of the Dungeon) Will: It increases your willpower. Stlth: It makes you more stealthy. x - a +2 robe of cold resistance (worn) Jewellery c - a ring of wizardry (left hand) e - a ring of resist corrosion q - the ring of the Pariah (right hand) {rElec rPois Will- AC+4 Int+7} (You found it on level 3 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. Wands z - a wand of paralysis (9) Scrolls h - 4 scrolls of noise {unknown} l - a scroll of teleportation n - a scroll of silence {unknown} p - 2 scrolls of enchant weapon s - a scroll of poison {unknown} t - 2 scrolls of fear {unknown} u - 2 scrolls of vulnerability {unknown} v - 2 scrolls of butterflies {unknown} A - a scroll of magic mapping {unknown} Potions a - a potion of invisibility d - 3 potions of lignification {unknown} f - 3 potions of mutation {unknown} i - 2 potions of brilliance {unknown} k - 3 potions of curing r - 5 potions of haste {unknown} w - a potion of might {unknown} Skills: * Level 7.3 Fighting + Level 4.8 Dodging + Level 4.9 Stealth + Level 11.0 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mephitic Cloud Conj/Pois/Air 70% N/A 1% 3 d - Dazzling Flash Conj/Hex 100% N/A 1% 3 f - Fulminant Prism Conj/Hex 35% 3d18 1% 4 g - Beastly Appendage Tmut 100% N/A 1% 1 h - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 i - Summon Ice Beast Ice/Summ 70% N/A 1% 4 j - Spider Form Tmut/Pois 70% N/A 1% 3 m - Iskenderun's Mystic Conj/Tloc 70% 2d14 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:6 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shouts! A fulminant prism comes into view. You hear a shout! The centaur warrior shoots an arrow. The arrow hits you!! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur warrior shoots an arrow. The arrow hits you! An orc warrior comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +1 dagger of protection. The rime drake breathes ice at you. The flash freeze hits you!! * * * LOW HITPOINT WARNING * * * You are encased in ice. The centaur warrior shoots an arrow. The arrow hits you!! You die... ....###.....#........ #..........###....... #........####....... #........#.#........ ..............#..... ....h.))##...#..... . #(...###.##).... ... ###)).[..#.#...... #..>###@)....[[#..#..... #...o.....k[.)......#### #..........##)o.##### ##..K*...*.##)<.# #..>..c...##..## ..........###### ...#.....### ...####### ## You could see a centaur warrior (ally target), a kobold demonologist, a rime drake (catching breath), an orc warrior, an orc and 2 friendly fulminant prisms. Vanquished Creatures 2 two-headed ogres A tengu warrior (D:8) A cyclops (D:8) A meliai (D:7) 2 slime creatures (D:7) Sigmund (D:5) A vampire (D:8) 2 yaks (D:6) A vampire mosquito (D:8) 2 water moccasins 3 orc warriors An ice beast (D:6) 2 black bears A sky beast (D:7) 2 ogres (D:6) 2 centaurs (D:8) A kobold brigand (D:6) 3 bullfrogs 2 necrophages (D:7) 6 scorpions 2 gnoll sergeants 7 wights An electric eel (D:7) 6 howler monkeys 4 jellies (D:6) 3 orc priests 2 gnoll boudas 2 hounds 3 iguanas 7 orc wizards 21 gnolls 9 adders 2 shadow imps (D:8) 2 white imps 2 ufetubi 3 worms 3 dart slugs 17 orcs 8 ball pythons 3 endoplasms 2 giant cockroaches (D:2) 10 goblins 7 hobgoblins 3 jackals (D:1) 11 kobolds 2 quokkas (D:1) 5 bats 2 frilled lizards 5 rats 5 fulminant prisms 196 creatures vanquished. Vanquished Creatures (others) 74 fulminant prisms 74 creatures vanquished. Grand Total: 270 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tang the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tang set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 248 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 334 | D:1 | Found Hesegagg's General Store. 354 | D:1 | Bought a potion of degeneration for 13 gold pieces 648 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 648 | D:1 | Learned a level 1 spell: Beastly Appendage 1254 | D:1 | Found a faded altar of an unknown god. 1422 | D:2 | Reached skill level 1 in Fighting 1422 | D:2 | Reached skill level 4 in Spellcasting 1422 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 2572 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2572 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2939 | D:3 | Identified the ring of the Pariah {rElec rPois Will- AC+4 | Int+7} 3659 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 3735 | D:4 | Found a staircase to the Ecumenical Temple. 3744 | Temple | Entered the Ecumenical Temple 4025 | D:4 | You are sucked into a shaft and drop 1 floor! 4025 | D:5 | Entered Level 5 of the Dungeon 4097 | D:5 | Reached skill level 5 in Spellcasting 4631 | D:5 | Reached XP level 7. HP: 36/49 MP: 0/0 4631 | D:5 | Learned a level 3 spell: Spider Form 4719 | D:5 | Noticed Sigmund 4804 | D:5 | Killed Sigmund 5456 | D:6 | Reached skill level 6 in Spellcasting 5488 | D:6 | Reached XP level 8. HP: 43/56 MP: 0/0 5746 | D:6 | Found a sacrificial altar of Ru. 5746 | D:6 | Found a glowing silver altar of Zin. 5823 | D:6 | Found Syij Eno's Antique Weapon Emporium. 6197 | Temple | Became a worshipper of Makhleb the Destroyer 6340 | D:6 | Found an iron altar of Okawaru. 6743 | D:6 | Reached skill level 7 in Spellcasting 6899 | D:6 | Noticed a yak 6899 | D:6 | Noticed a yak 7103 | D:6 | Reached XP level 9. HP: 54/63 MP: 0/0 7103 | D:6 | Learned a level 3 spell: Mephitic Cloud 7207 | D:6 | Noticed a two-headed ogre 7493 | D:6 | Reached skill level 5 in Fighting 7493 | D:6 | Reached skill level 8 in Spellcasting 7958 | D:6 | Killed a two-headed ogre 7959 | D:6 | Reached XP level 10. HP: 60/72 MP: 0/0 8341 | D:7 | Reached skill level 9 in Spellcasting 8623 | D:7 | Reached * piety under Makhleb 8626 | D:7 | Identified the +0 leather armour of Makhleb's Scorn {Fly | Str+7 SInv} 9386 | D:8 | Noticed a two-headed ogre 9416 | D:8 | Reached ** piety under Makhleb 9417 | D:8 | Identified the +0 leather armour "Zerch" {Will+ Stlth+} 9420 | D:8 | Killed a two-headed ogre 9421 | D:8 | Reached skill level 10 in Spellcasting 10109 | D:8 | Noticed a tengu warrior 10120 | D:8 | Killed a tengu warrior 10121 | D:8 | Reached XP level 11. HP: 61/79 MP: 0/0 10121 | D:8 | Learned a level 4 spell: Summon Ice Beast 10225 | D:8 | Identified the +9 dire flail of Freehold {flame, Fly Int+4 | Dex+3} 10225 | D:8 | Noticed a centaur warrior 10411 | D:8 | Noticed a cyclops 10418 | D:8 | Killed a cyclops 10507 | D:8 | Noticed a shock serpent 10694 | D:8 | Noticed a cyclops 11164 | D:7 | Reached skill level 11 in Spellcasting 11412 | D:8 | Noticed a centaur warrior 11414 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_pillars, minmay_indecisive_spiral D:2: layout_basic D:3: layout_loops_corners, chequers_garden, minivault_25, kennysheep_generic_room_15 D:4: layout_rooms, minmay_temple_entry_grid D:5: minmay_evil_eye, layout_loops_cross, uniq_sigmund D:6: kennysheep_windowed_halls, layout_loops_ring, kennysheep_okawaru_gauntlet, jmf_multi_god_temple, serial_shops, kennysheep_little_box, nicolae_lava_and_water D:7: layout_gridville, lightli_minifort D:8: minmay_the_grid_octo_tiled_octocenter [minmay_the_grid_octo_concentric, minmay_the_grid_octo_teeth, minmay_the_grid_octo_horde, minmay_the_grid_octo_pinwheel, minmay_the_grid_octo_prize_star, minmay_the_grid_square_5x5_checkered_statues, minmay_the_grid_square_5x5_lines, minmay_the_grid_square_5x5_n_small, minmay_the_grid_square_5x5_checkered], layout_cave_pools, uniq_joseph Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 5 7 | 7.3 Spellcasting | 4 5 6 7 8 10 11 | 11.0 Stealth | 2 3 4 | 4.9 Dodging | 3 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 3 | || 3 Cast: Magic Dart | 79 | 84 | 66 | 37 || 266 Searing Ray | | 15 | 11 | 22 || 48 Fulminant Prism | | 1 | 32 | 48 || 81 Dazzling Flash | | | 5 | 4 || 9 Spider Form | | | 1 | || 1 Mephitic Cloud | | | | 2 || 2 Ensorcelled Hiber | | | | 1 || 1 Use: Scroll | | 5 | 2 | || 7 Potion | | | 1 | 1 || 2 Armor: Robe | 1 | 6 | 1 | 23 || 31 Dodge: Dodged | 1 | 10 | 16 | 39 || 66