Dungeon Crawl Stone Soup version 0.32-a0-560-g4c7f4391e0 (webtiles) character file. Game seed: 4147779351823362344 51 Tang the Shooter (level 3, -1/28 HPs) Began as a Draconian Hexslinger on Feb 29, 2024. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:05 (1525 turns). Tang the Shooter (Draconian Hexslinger) Turns: 1525, Time: 00:03:06 Health: -1/28 AC: 7 Str: 10 XL: 3 Next: 57% Magic: 3/4 EV: 12 Int: 13 God: Gold: 91 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . h - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour g - a +0 pair of gloves (worn) h - a +0 cloak (worn) Scrolls b - a scroll of poison e - a scroll of fear {unknown} f - 3 scrolls of identify j - 2 scrolls of teleportation Potions c - a potion of lignification i - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting * Level 3.4 Ranged Weapons + Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 ::*[! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence asks, "Do you want it fast or slow?" Terence zaps a wand. The puff of flame misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 50%, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence zaps a wand. The puff of flame hits you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 50%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and bonks Terence with his +0 flail. Terence is moderately wounded. The jinxing sprites lose interest in you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, heavily drained, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "That felt goooood." #.......# ##'## #.# #. #.......# ##...## #########.# #. #.......# ##.....###.........# #. #.......###.......##.###.###.# #. #.......##.........#.##...##.#### #........'.........'............. #...##..##..##..>..#.##...##.#### ##..#........#....##.###.###.# ##...........@.@###.........# ##............## #####.##### ##....>...#'## #.# #........#.###### #.# #................# #.# #..........÷.###.####.# ##........#.........#.# ##..##..##÷..#..##.#.# #...................# You could see Terence (very drained). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 ball pythons 5 endoplasms A giant cockroach (D:1) 5 hobgoblins A kobold (D:1) A bat (D:1) 6 frilled lizards (D:1) 2 goblins 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tang the Draconian Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 23 | D:1 | Found Zoebua's General Store. 33 | D:1 | Found Vavewe's Book Shop. 70 | D:1 | Reached skill level 2 in Ranged Weapons 84 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 152 | D:1 | Found Wuakkif's Armour Shoppe. 322 | D:1 | Found Kequanuc's Book Shop. 594 | D:1 | Found Kecarr's Distillery. 690 | D:2 | Reached skill level 3 in Ranged Weapons 690 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/4 696 | D:2 | Learned a level 2 spell: Jinxbite 851 | D:2 | Found a broken altar of Ashenzari. 1101 | D:2 | Noticed Terence 1525 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, serial_shops, nicolae_diamond_shop, nicolae_shop_just_a_little_nook, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_book_shop_shelving, hangedman_decor_clover_reticule, dreamdust_mushroom_princess, minmay_lizard_pond D:2: layout_loops_corners, basic_altar, kennysheep_nub, st_stairs_5, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.4 Dodging | 2 | 2.1 Fighting | | 1.2 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 108 Cast: Jinxbite || 3 Use: Scroll || 2 Potion || 1 Armour: Skin || 30 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1517 | 35 | 117 | 1142 | 2 | 776.0 | Dungeon | 1552 | 1517 | 35 | 117 | 1142 | 2 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 925 daAuts D:1: 626 daAuts