Dungeon Crawl Stone Soup version 0.32-a0-1524-gb5a8b8454b (webtiles) character file. Game seed: 9444226709015659658 110 Tang the Conjurer (level 4, -9/33 HPs) Began as an Armataur Conjurer on June 23, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (1556 turns). Tang the Conjurer(Armataur Conjurer) Turns: 1556, Time: 00:06:02 Health: -9/33 AC: 5 Str: 12 XL: 4 Next: 61% Magic: 6/7 EV: 8 Int: 20 God: Gold: 101 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.76/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Missiles n - a throwing net Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} g - a scroll of torment {unknown} j - a scroll of poison {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} p - a scroll of immolation {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} f - a potion of enlightenment {unknown} i - a potion of haste {unknown} k - 3 potions of mutation {unknown} o - 2 potions of curing {unknown} r - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 5.0 Conjurations * Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 m - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Lesser Beckoning Tloc 12% N/A 16% 2 Call Imp Summ 4% N/A 22% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 30% 3 Teleport Other Tloc 6% N/A 30% 3 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 : Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History * * * LOW HITPOINT WARNING * * * The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the endoplasm. The endoplasm is severely wounded. The orc priest hits you but does no damage. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The searing ray hits the endoplasm. The endoplasm is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ...#... ...... ..... ...# .)# #J# #o# #o# #@# #.####### ######.!.....# ######........###.# #....†........# #.####.##.....# #.# #.##.....# #.# #.##....... #.# #.####.#.### You could see 2 orc priests and an endoplasm. Vanquished Creatures 4 gnolls (D:2) 2 adders A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:3) 5 ball pythons 5 endoplasms 3 giant cockroaches 5 hobgoblins A quokka (D:1) 9 bats 7 frilled lizards 3 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tang the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 117 | D:1 | Reached skill level 4 in Conjurations 122 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/4 309 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:1 | Found a faded altar of an unknown god. 707 | D:1 | Found Gufucaw's Weapon Shop. 838 | D:2 | Reached XP level 3. HP: 19/26 MP: 2/6 1102 | D:2 | Reached XP level 4. HP: 32/33 MP: 3/7 1182 | D:2 | Found Sexiqu's Book Emporium. 1293 | D:2 | Reached skill level 5 in Conjurations 1508 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1551 | D:3 | Reached skill level 1 in Translocations 1552 | D:3 | HP: 1/33 [orc priest/nerve-wracking pain (8)] 1556 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_rooms, serial_shops, shop D:3: layout_loops_corners, gammafunk_ghost_cemetery, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.0 Spellcasting | 2 | 2.4 Translocations | 1 | 1.0 Fighting | | 0.1 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tailslap | 1 | || 1 Cast: Magic Dart | 70 | 9 || 79 Searing Ray | 4 | 5 || 9 Armour: Robe | 38 | 4 || 42 Dodge: Dodged | 34 | 7 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1555 | 1491 | 64 | 194 | 947 | 3 | 518.3 | Dungeon | 1555 | 1491 | 64 | 194 | 947 | 3 | 518.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 813 daAuts D:2: 688 daAuts D:3: 53 daAuts