Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 2490650835144783063 0 Taul the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Jan 3, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (21 turns). Taul the Apothecary (Merfolk Alchemist) Turns: 21, Time: 00:01:51 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Taul the Merfolk Alchemist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. A hobgoblin comes into view. Found an inky potion. There is an open door here. Okay, then. Found a stone staircase leading down. The hobgoblin shouts! The hobgoblin hits you. A gnoll comes into view. It is wielding a +0 club. You barely miss the hobgoblin. The gnoll shouts! You hear an angry hiss. The hobgoblin barely misses you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The gnoll hits you with a +0 club. The hobgoblin hits you. You hit the hobgoblin but do no damage. The gnoll closely misses you. The hobgoblin closely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The hobgoblin closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The hobgoblin hits you. You die... #.#.........> #........... ....!..... .# ...#.... ...##..... .........# .......gg+ ........@# #####.#'#.....# #.#.#.#..... . #.#.#.# #... .. #...#.. ## .## ##.#### ..# ##..# #.###.### #.#.## You could see a gnoll (very poisoned) and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taul the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_chi, roderic_st_hans_cross, st_stairs_8, minmay_domino_2 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 2 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 12 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 12 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts