Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11714694533489927199 40 Taul the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Jan 8, 2024. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:08:49 (1267 turns). Taul the Conjurer (Deep Elf Conjurer) Turns: 1267, Time: 00:08:50 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 6/10 EV: 12 Int: 24 God: Gold: 35 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . d - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: glowing, invisible (but backlit and visible) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of light (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} Potions b - a potion of magic h - 2 potions of might {unknown} i - a potion of mutation {unknown} j - a potion of cancellation {unknown} k - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Passwall Tmut/Erth 3% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Sandblast Erth 8% 2d5 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Animate Dead Necr 4% N/A 71% 4 Agony Necr 4% N/A 96% 5 Silence Hex/Air 2% N/A 96% 5 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (haloed, 100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. The orc shouts! The adder bites you. x2; The gnoll barely misses you. The adder closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, haloed, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll completely misses you. The adder barely misses you. x2 It was a potion of curing. You feel better. The adder barely misses you. The gnoll closely misses you. The adder barely misses you. The gnoll hits you with a +0 whip. The adder misses you. The adder closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The adder completely misses you. You climb upwards. The bat barely misses you. The bat hits you but does no damage. There is a stone staircase leading down here. It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. The bat hits you but does no damage. The gnoll barely misses you. The adder closely misses you. You have nothing you can fire or use right now. You have nothing you can fire or use right now. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (haloed, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The bat misses you. The adder closely misses you. The gnoll hits you with a +0 club! You die... ###### .....# .....# .....# .....########## ..............########### .......[......gg@S......# ..............##b######.# ####..........'.S# #.# #..........##'### #.# #.##............####.# #.##............'....# #.##............###### #.##............#### #.###)#+##.........### You could see 2 gnolls, 2 adders and a bat. Vanquished Creatures A gnoll (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 7 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taul the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 473 | D:1 | Reached skill level 5 in Conjurations 578 | D:1 | Learned a level 2 spell: Passwall 887 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1267 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, minmay_split_cup_large D:2: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_2a, aquarium_balcony_1b, aquarium_pool_four, basic_altar, chequers_serial_rivers_small_b, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 53 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 33