Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 13829733817567818807 84 Tauromancer the Sneak (level 4, -3/27 HPs) Began as an Octopode Hedge Wizard on Dec 4, 2023. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:16:34 (1791 turns). Tauromancer the Sneak (Octopode Hedge Wizard) Turns: 1791, Time: 00:16:35 Health: -3/27 AC: 1 Str: 11 XL: 4 Next: 45% Magic: 7/9 EV: 13 Int: 16 God: Gold: 90 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 hat (worn) Potions c - 2 potions of magic e - a potion of brilliance {unknown} f - a potion of curing Skills: + Level 2.3 Dodging + Level 3.8 Stealth + Level 1.4 Unarmed Combat + Level 3.4 Spellcasting - Level 1.4 Conjurations - Level 1.0 Summonings + Level 1.9 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 47% 3 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. You hit the gnoll. You grab the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll misses you. You hit the gnoll. You squeeze the gnoll, but do no damage. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you with a +0 club. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You release your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ....# ###...# #....# ###.##.# ..g.# ###.#####....# #......# ....# #......#....# #.#.#### ....# #......#....# #.....### ...)### #......#....###...#.... ......♣♣♣ #......'.......>..##### ..)...♣∩♣ #....gS##########.# ......♣.♣ #.....g...# #.# ..g...♣.♣ #.....@...# #.# ..g...♣.♣ #.........# #.# ..g.....# ######....#######.# ..<.....# ####.......#.# ........# ######.#####.#.# ........# #......#...#.#.# [.......# #.######.#.#.#.# ##.###### #.#......#.#.#.# #.# #.#.######.#.#.# You could see 2 gnolls and a ball python. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A worm (D:2) 2 dart slugs 4 ball pythons 2 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 3 jackals (D:1) 4 quokkas 4 bats A frilled lizard (D:1) 3 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tauromancer the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 160 | D:1 | Reached XP level 2. HP: 5/17 MP: 6/6 568 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 670 | D:1 | Learned a level 2 spell: Blink 691 | D:1 | Reached skill level 1 in Unarmed Combat 1225 | D:2 | Found Biofolio's Antique Armour Boutique. 1291 | D:2 | Reached XP level 4. HP: 14/27 MP: 9/9 1791 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Unarmed Combat | 1 | 1.4 Dodging | | 2.3 Spellcasting | | 3.4 Conjurations | | 1.4 Summonings | | 1.0 Translocations | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 55 | 15 || 70 Constrict | 10 | 7 || 17 Tentacles | 9 | 6 || 15 Cast: Magic Dart | 39 | 13 || 52 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 11 | || 11 Armour: Skin | 24 | 11 || 35 Dodge: Dodged | 21 | 10 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1753 | 38 | 464 | 978 | 2 | 895.5 | Dungeon | 1791 | 1753 | 38 | 464 | 978 | 2 | 895.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 839 daAuts