Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 9469675130024498510 23 Taurus the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Apr 22, 2022. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:25 (1135 turns). Taurus the Conjurer (Deep Elf Conjurer) Turns: 1135, Time: 00:02:26 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 2/8 EV: 12 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe {Archmagi} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Archmagi + (no boots) Stlth ++........ c - amulet of the acrobat HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe e - a +0 robe of the Archmagi (worn) Jewellery c - an amulet of the acrobat (around neck) Potions b - a potion of magic d - 3 potions of flight {unknown} f - a potion of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.2 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 13% 3 Fulminant Prism Conj/Hex 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Animate Dead Necr 2% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 98% 5 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The orc wizard is lightly wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are too depleted to draw on your mana recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Something barely misses you. Something hits you. Something hits you but does no damage. There is a stone staircase leading up here. Something hits you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you. You barely miss something. You hear some strange, mumbled words. You are confused. You barely miss something. Something hits you. Something completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. You feel less confused. Something hits you. You die... #.### ##.....##......##.## #.# ##...####...#...... ##.##### ##'## ########.## #[.....# #.# #.# #..###.# #.# #.# #..# #.# ##.## #.# #..###.######.>.## ### #.# #................####.## #.# #.####.#####.@....>..#.## #.# #......# ###.####.###.###.# ######## ### ##.#......# ##.####### ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 orcs (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taurus the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Noticed a human 2 | D:1 | Noticed a demigod 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a minotaur 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed an elf 12 | D:1 | Noticed a spriggan 12 | D:1 | Noticed a naga 14 | D:1 | Noticed a felid 16 | D:1 | Noticed an ogre 18 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed an octopode 20 | D:1 | Noticed a formicid 20 | D:1 | Noticed a tengu 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a dwarf 24 | D:1 | Noticed a ghoul 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a gargoyle 395 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1096 | D:2 | Reached skill level 5 in Conjurations 1120 | D:2 | Learned a level 2 spell: Searing Ray 1135 | D:1 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, patterned_corridor D:2: layout_basic, basic_altar, hangedman_decor_clover_reticule Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.9 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 38 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1135 | 1127 | 8 | 17 | 1001 | 2 | 567.5 | Dungeon | 1135 | 1127 | 8 | 17 | 1001 | 2 | 567.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts D:2: 41 daAuts