Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 9416301064802675808 470 Taurus the Conjurer (level 6, -9/33 HPs) Began as a Deep Elf Conjurer on May 15, 2022. Was an Initiate of Vehumet. Mangled by Pikel ... wielding a +2 whip of electrocution (13 damage) ... on level 4 of the Dungeon. The game lasted 00:16:21 (5345 turns). Taurus the Conjurer (Deep Elf Conjurer) Turns: 5345, Time: 00:16:22 Health: -9/33 AC: 4 Str: 4 XL: 6 Next: 82% Magic: 5/16 EV: 11 Int: 25 God: Vehumet [......] Gold: 266 SH: 0 Dex: 13 Spells: 2/16 levels left rFire . . . SeeInvis . B - +3 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet of regeneration HPRegen 0.91/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons B - a +3 short sword (weapon) Missiles d - 121 stones Armour a - a +0 robe e - a +0 cloak (worn) f - a +0 leather armour (worn) Magical Staves r - a staff of cold Jewellery k - a ring of poison resistance n - an amulet of regeneration (around neck) s - a ring of protection from cold Scrolls h - 3 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of fog {unknown} m - 3 scrolls of noise {unknown} p - a scroll of brand weapon {unknown} q - 4 scrolls of identify {unknown} t - a scroll of poison {unknown} u - a scroll of fear {unknown} v - a scroll of summoning {unknown} w - a scroll of silence {unknown} y - a scroll of enchant armour {unknown} A - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} o - a potion of flight {unknown} x - 3 potions of might {unknown} z - a potion of ambrosia {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 1.9 Armour + Level 2.9 Dodging + Level 3.1 Stealth + Level 5.9 Spellcasting + Level 6.6 Conjurations + Level 1.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 52% N/A 8% 3 d - Fulminant Prism Conj/Hex 13% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 13% 1 Freeze Ice 28% 1d5 13% 1 Hailstorm Conj/Ice 24% 3d7 32% 4 Frozen Ramparts Ice 14% 1d3 36% 3 Irradiate Conj/Tmut 12% 3d17 67% 5 Alistair's Intoxication Tmut/Pois 4% N/A 98% 5 Blade Hands Tmut 3% N/A 98% 5 Dragon Form Tmut 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Vehumet Wu Jian Annotations: D:4 Pikel Message History The magic dart hits Pikel but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Casting: Dazzling Flash (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of electrocution, wearing a +0 robe and carrying a wand of paralysis (6) (77% to hit) The searing ray hits Pikel. Pikel is lightly wounded. (Press . to maintain the ray.) The searing ray hits Pikel. Pikel is moderately wounded. Pikel waves his whip at you. Pikel hits you with a +2 whip of electrocution. You are electrocuted! The searing ray hits Pikel. Pikel is moderately wounded. Pikel hits you with a +2 whip of electrocution. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution, wearing a +0 robe and carrying a wand of paralysis (6) (moderately wounded, 77% to hit) The searing ray hits Pikel. Pikel is heavily wounded. (Press . to maintain the ray.) Pikel says, "You'll make a fine lemure." Pikel zaps a wand. You resist with some effort. The searing ray hits Pikel. Pikel is heavily wounded. Pikel hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * The searing ray hits Pikel. Pikel is severely wounded. Pikel hits you with a +2 whip of electrocution! You die... ###...# #..[..........# #...###(....####.##### #...##...#..## #.....## #...##...#...###...#..# #####..####........##.# #########..........#...##.# #####..........#####..#....##.# ......##.....#.#####....#####.# #####....###....@K....### #.... #.....[...#..#)#####..## ##... #...>.......##.# #...# 5.. #.........####.# #.#.## .@. #####..#### #.# ###.#..##### ... #####...# ##.# #..........# ... ......#.#####..##............#... #######...)##.##............... .# #..>.##.##........K...... You could see Pikel. Vanquished Creatures Sigmund (D:4) 4 lemures A hound (D:3) An orc priest (D:4) 2 iguanas (D:4) 2 orc wizards (D:4) 4 adders An ufetubus (D:4) 2 worms 3 dart slugs 3 orcs 10 ball pythons 7 bats 9 endoplasms 5 giant cockroaches 11 goblins 9 hobgoblins 4 jackals (D:3) 5 kobolds 4 quokkas 8 frilled lizards A rat (D:2) 97 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 10 plants (D:2) 11 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taurus the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 395 | D:1 | You fall into a shaft and drop 1 floor! 494 | D:2 | Reached skill level 5 in Conjurations 781 | D:2 | Found a faded altar of an unknown god. 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1038 | D:2 | Learned a level 2 spell: Searing Ray 1042 | D:2 | Learned a level 3 spell: Dazzling Flash 2170 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2175 | D:3 | Learned a level 4 spell: Fulminant Prism 2765 | D:3 | Found an ornate altar of the Wu Jian Council. 3364 | D:3 | Reached XP level 5. HP: 25/28 MP: 7/14 3656 | D:4 | Reached skill level 6 in Conjurations 3813 | D:4 | Reached skill level 1 in Armour 3816 | D:4 | Noticed Pikel 3879 | D:4 | Noticed a lemure 3881 | D:4 | Paralysed by Pikel for 4 turns 3881 | D:4 | Noticed a lemure 3988 | D:4 | Found a radiant altar of Vehumet. 3998 | D:4 | Became a worshipper of Vehumet 4052 | D:4 | Reached skill level 5 in Spellcasting 4146 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/15 4176 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4644 | D:4 | Found a staircase to the Ecumenical Temple. 4849 | D:4 | Noticed Sigmund 5135 | D:5 | Entered Level 5 of the Dungeon 5139 | D:5 | Noticed a steam dragon 5259 | D:4 | Killed Sigmund 5260 | D:4 | Reached skill level 1 in Hexes 5345 | D:4 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, due_unseen_surprise D:2: layout_loops_ring, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_long, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_5, hellmonk_ecumenical_altar_slurped_away, st_stairs_2, nrook_campfire, minmay_indecisive_spiral D:3: layout_basic, lemuel_doored_altar, kennysheep_donut D:4: minmay_angry_zag, layout_rooms, mainiacjoe_overflow_paths, minmay_temple_entry_offerings, uniq_pikel, uniq_sigmund D:5: layout_cave_pools, mainiacjoe_overflow_alcove_4, nicolae_underground_beach, uniq_grinder, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 5 | 5.9 Stealth | 3 | 3.1 Armour | 1 | 1.9 Hexes | 1 | 1.1 Fighting | | 0.6 Short Blades | | 0.6 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 26 || 26 Cast: Magic Dart | 89 | 109 || 198 Dazzling Flash | | 14 || 14 Searing Ray | | 17 || 17 Fulminant Prism | | 1 || 1 Armor: Leather armour | 4 | 22 || 26 Dodge: Dodged | 4 | 45 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5351 | 5163 | 188 | 1145 | 2997 | 5 | 1070.2 | Dungeon | 5351 | 5163 | 188 | 1145 | 2997 | 5 | 1070.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1617 daAuts D:4: 1570 daAuts D:2: 1204 daAuts D:1: 949 daAuts D:5: 9 daAuts