Dungeon Crawl Stone Soup version 0.29-a0-474-gdfe5cd140f (webtiles) character file. Game seed: 1855193441060606468 51 Taurus the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on May 23, 2022. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (833 turns). Taurus the Conjurer (Octopode Conjurer) Turns: 833, Time: 00:01:40 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 0/6 EV: 13 Int: 22 God: Gold: 22 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic c - 2 potions of invisibility {unknown} f - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict Terence, but do no damage. Terence closely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, constricted by you, 100% to hit) The magic dart hits Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +0 short sword. You die... #.......##.##### #.......##.....# #.......##..#... #........#..#..# ####........#..# ######...##..# .............. #.####### #######..##### #.....@@# #.># #######.# ##.# #.# #.# ###.##########.# #.....#........# #.#.#.#.######## #.#...#.# #.###.#.# #.#####.# You could see Terence. Vanquished Creatures 4 adders (D:2) 2 ball pythons (D:2) A bat (D:2) An endoplasm (D:1) A giant cockroach (D:2) A hobgoblin (D:2) A quokka (D:2) 4 frilled lizards (D:2) 2 kobolds (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taurus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | You fall into a shaft and drop 1 floor! 221 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 321 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 632 | D:2 | Reached skill level 5 in Conjurations 764 | D:2 | Noticed Sigmund 817 | D:2 | Noticed Terence 833 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, chequers_ecumenical_altar_island, st_stairs_4, minmay_door_square, moated_statue, minmay_misc_feat_room, minivault_14, minmay_vboxes D:2: layout_basic, basic_altar, chequers_decorated_corner, minmay_tall_x, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.9 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 13 Tentacles || 5 Constrict || 3 Cast: Magic Dart || 45 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 832 | 832 | 0 | 0 | 675 | 2 | 416.0 | Dungeon | 832 | 832 | 0 | 0 | 675 | 2 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 650 daAuts D:1: 182 daAuts