Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 1827620389824728215 87 Taurus the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:04:20 (2851 turns). Taurus the Conjurer (Deep Elf Conjurer) Turns: 2851, Time: 00:04:21 Health: -3/24 AC: 10 Str: 4 XL: 4 Next: 28% Magic: 7/11 EV: 12 Int: 25 God: Gold: 83 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . SeeInvis . r - +6 war axe "Peumiheg" {protect, rF+ Will++ rCorr} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... s - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn o - ring of poison resistance MPRegen 0.12/turn (no ring) @: under a protective aura A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons r - the +6 war axe "Peumiheg" (weapon) {protect, rF+ Will++ rCorr} (You took it off a kobold on level 3 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Armour a - a +0 robe (worn) s - a +0 pair of boots (worn) Jewellery o - a ring of poison resistance (left hand) Wands q - a wand of paralysis (9) Scrolls c - 4 scrolls of vulnerability {unknown} d - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} g - a scroll of poison {unknown} k - 2 scrolls of enchant armour {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of brilliance {unknown} i - a potion of flight {unknown} j - a potion of invisibility {unknown} l - a potion of lignification {unknown} m - 3 potions of haste {unknown} p - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.9 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Necrotize Necr 16% 1d4 10% 1 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Agony Necr 4% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Ru The Shining One Message History You see here a +0 club. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here 6 poisoned darts. Done exploring. There is a stone staircase leading down here. You climb downwards. The white imp shouts, "Return whence thou came, thou jarring hasty-witted wagtail!" Found a book of Dangerous Friends and a hunting sling. There is a stone staircase leading up here. The magic dart hits the white imp but does no damage. An adder comes into view. The magic dart hits the white imp. The white imp is moderately wounded. The adder hisses angrily. The white imp closely misses you. The magic dart hits the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! The magic dart hits the white imp. The white imp is heavily wounded. The adder closely misses you. The adder misses you. The white imp gestures at you. The puff of frost hits you! You closely miss the white imp. The white imp is heavily wounded. You barely miss the adder. The adder bites you but does no damage. The white imp hits you but does no damage. The adder barely misses you. You hit the white imp. Your weapon exudes an aura of protection. The white imp is severely wounded. You closely miss the adder. The adder bites you but does no damage. The white imp closely misses you. The adder misses you. The white imp gestures at you. The puff of frost hits you! You die... ###### #.....# ##....... #........ #........ #.......) #.....:.. #@....... #5S...... ##....... ......# ####.## # You could see an adder and a white imp. Vanquished Creatures Terence (D:2) 5 orcs (D:3) 3 ball pythons (D:1) 3 endoplasms 4 giant cockroaches 6 goblins 2 hobgoblins 2 jackals (D:1) 5 quokkas 5 bats 4 frilled lizards 7 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taurus the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 323 | D:1 | Found a faded altar of an unknown god. 386 | D:1 | Reached skill level 5 in Conjurations 928 | D:2 | Noticed Terence 947 | D:2 | Killed Terence 948 | D:2 | Reached XP level 3. HP: 3/19 MP: 0/9 1499 | D:2 | Found a shadowy altar of Dithmenos. 2157 | D:3 | Learned a level 2 spell: Searing Ray 2236 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2403 | D:3 | Found a sacrificial altar of Ru. 2554 | D:3 | Identified the +6 war axe "Peumiheg" {protect, rF+ Will++ | rCorr} 2641 | D:3 | Found a glowing golden altar of the Shining One. 2851 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_more_columns D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_loops_ring, tso_altar, nicolae_ru_great_annihilating_truth, minmay_misc_feat_roman D:4: layout_rooms, grunt_dithmenos_smoke, kennysheep_generic_room_7, uniq_pikel, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 War axe | | 2 || 2 Cast: Magic Dart | 81 | 25 || 106 Searing Ray | 1 | || 1 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 9 | 7 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2850 | 2757 | 93 | 557 | 1879 | 4 | 712.5 | Dungeon | 2850 | 2757 | 93 | 557 | 1879 | 4 | 712.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1066 daAuts D:1: 920 daAuts D:2: 857 daAuts D:4: 6 daAuts