Seeded DCSS version 0.29-a0-483-g69413ace17 (webtiles) character file. Game seed: 8918058383747127696 (custom seed) 3 Taurus the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on May 26, 2022. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (135 turns). Taurus the Conjurer (Deep Elf Conjurer) Turns: 135, Time: 00:00:18 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 0/6 EV: 12 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You now have 24 gold pieces (gained 9). Found 15 stones. You see here 15 stones. e - a sedimented emerald potion Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You are too depleted to draw on your mana recklessly! The gnoll attacks as you move away! The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #.[# # #.# #..# # #.# .# #..# .##.#####. #..# #......... #..# ##....†#.# #..# .......#.# #..# ##.....#.# #.g# ......>#.######.@# .#.#.#.#.........# ..........######.# .###.#.#.(######.# ..##.............# ..##...##.######## .....#.##.# .###...##.# .# ##.###.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taurus the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring Action || total -------------------------++------- Cast: Magic Dart || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 112 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 112 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts