Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1001175015614952844 76 Teroscates the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on Mar 27, 2024. Slain by Terence ... wielding a +2 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:10:13 (950 turns). Teroscates the Magician (Djinni Fire Elementalist) Turns: 950, Time: 00:10:15 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 57% Gold: 86 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + b - +3 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.25/turn i - ring of protection from fire MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +3 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (left hand) i - a ring of protection from fire (right hand) Scrolls c - a scroll of revelation g - a scroll of blinking Potions f - a potion of curing {unknown} h - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: + Level 0.3 Fighting + Level 3.3 Dodging - Level 1.8 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Apportation Tloc 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence closely misses you. Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is moderately wounded. Things that are here: a +0 dagger; a kobold corpse Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence closely misses you. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence misses you. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 flail of protection. You die... Terence says, "Time to find some more victims." ##.##...### ##.##.. ..# ........## #..### ....## ......)..#######.# #....# .................# .... ..>....###....#..####...#.# .................)....# #.# ..................#######.# .###............v......##.# .#####..........@@.)......# .#.....#########v...†........# .#.##### #.......##..#..# ...# #.......###..#.# .### ##.....## ...... .# #....... ....... ## #........# ....... #......... ...... You could see Terence (ally target). Vanquished Creatures An orc priest (D:2) 2 dart slugs (D:1) 2 orcs (D:2) 2 ball pythons 2 bats (D:1) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 5 jackals A quokka (D:1) 5 kobolds 8 rats 38 creatures vanquished. Vanquished Creatures (others) 97 foxfires 97 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Teroscates the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Teroscates set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Found Ypnor's Armour Emporium. 72 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 208 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 208 | D:1 | Learned a level 1 spell: Apportation 815 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 927 | D:2 | Noticed Terence 950 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, serial_shops, shop D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, corexii_corridor_pit, minmay_close_crescents, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | | 0.3 Stealth | | 1.8 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 1 | || 1 Cast: Foxfire | 52 | 10 || 62 Scorch | 7 | 4 || 11 Use: Scroll | | 2 || 2 Armour: Robe | 13 | 4 || 17 Dodge: Dodged | 10 | 5 || 15