Dungeon Crawl Stone Soup version 0.27-a0-650-g8dd3ea4f36 (console) character file. Game seed: 2678453407197853113 18 Terrapin the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Mar 15, 2021. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (431 turns). Terrapin the Conjurer (Demigod Conjurer) Turns: 431, Time: 00:01:43 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 36% Magic: 4/7 EV: 11 Int: 20 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 short sword (weapon) Missiles f - 33 stones Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls b - 4 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions c - a potion of berserk rage {unknown} Skills: + Level 2.1 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting * Level 4.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 3d4 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 30% 3 Fulminant Prism Conj/Hex 5% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You hit the hobgoblin. You kill the hobgoblin! You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! The hobgoblin barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (0% to evade) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Items here: )) ††. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (0% to evade) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Unknown command. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... . .#. ##... .#.#. #.... ### # ..(. #.... g...#.#..# #.... ##g..#..###########.... #...................... # #.# ##########.... #.. #g# #..........# #....##@#####..........# #.>.........'.........#. ##.#......)##......).... #.......#########.... ######### #.... #.... ##... #... #... You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) 4 goblins (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Terrapin the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 281 | D:1 | Reached skill level 4 in Conjurations 281 | D:1 | Reached XP level 2. HP: 14/20 MP: 4/7 285 | D:1 | Learned a level 2 spell: Searing Ray 431 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, minmay_misc_feat_secret_circle Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Conjurations | 4 | 4.1 Stealth | | 1.7 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Short sword || 23 Cast: Magic Dart || 22 Armor: Leather armour || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 432 | 432 | 0 | 99 | 175 | 1 | 432.0 | Dungeon | 432 | 432 | 0 | 99 | 175 | 1 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 432 daAuts