Dungeon Crawl Stone Soup version 0.27-a0-650-g8dd3ea4f36 (console) character file. Game seed: 17833067224726628153 6736 Terrapin the Destroyer (level 10, -10/84 HPs) Began as a Demigod Conjurer on Mar 15, 2021. Mangled by an orc warrior ... wielding a +0 scimitar (20 damage) ... on level 10 of the Dungeon. The game lasted 00:28:49 (9584 turns). Terrapin the Destroyer (Demigod Conjurer) Turns: 9584, Time: 00:28:50 Health: -10/84 AC: 5 Str: 12 XL: 10 Next: 47% Magic: 5/19 EV: 16 Int: 32 God: Gold: 489 SH: 0 Dex: 18 Spells: 3/17 levels left rFire + . . SeeInvis . b - +9 trident {vorpal, rF+ Str+4} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +1 robe "Zoxiuf" {Dex+6} rPois . Reflect . (no helmet) rElec . Harm . K - +0 cloak rCorr . Rampage . M - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn R - ring of positive energy MPRegen 0.16/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 10 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 489 gold pieces. Inventory: Hand Weapons b - the +9 trident of Hinouw (weapon) {vorpal, rF+ Str+4} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. x - a +0 hunting sling z - a +0 dagger of electrocution Q - a +3 mace of freezing Missiles c - 244 stones (quivered) o - 107 sling bullets s - 90 poisoned darts y - 3 javelins F - 4 boomerangs of dispersal Armour a - the +1 robe "Zoxiuf" (worn) {Dex+6} (You found it on level 8 of the Dungeon) It affects your dexterity (+6). H - a +1 scale mail of poison resistance K - a +0 cloak (worn) M - a +0 pair of gloves (worn) Jewellery D - a ring of ice R - a ring of positive energy (right hand) Wands d - a wand of random effects (24) e - a wand of paralysis (6) g - a wand of charming (12) J - a wand of flame (31) L - a wand of polymorph (5) Scrolls f - a scroll of identify h - 4 scrolls of blinking {!r} j - 6 scrolls of teleportation {!r} q - 2 scrolls of noise {unknown} u - 5 scrolls of magic mapping {unknown} v - a scroll of enchant weapon {unknown} w - 3 scrolls of enchant armour {unknown} B - 3 scrolls of fog {unknown} G - a scroll of holy word {unknown} I - a scroll of immolation {unknown} N - a scroll of fear {unknown} O - a scroll of acquirement {unknown} P - 2 scrolls of amnesia {unknown} Potions i - 2 potions of haste {!q} k - a potion of curing {!q} l - 3 potions of brilliance {!q} m - a potion of resistance {unknown} n - 2 potions of berserk rage {unknown} p - a potion of attraction {unknown} r - a potion of magic {unknown} t - 3 potions of lignification A - a potion of flight {unknown} C - 3 potions of mutation {unknown} E - a potion of heal wounds {unknown} Skills: + Level 6.3 Fighting + Level 7.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting * Level 10.4 Conjurations - Level 2.0 Hexes - Level 4.0 Translocations + Level 1.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 51% 2d11 3% 4 d - Fulminant Prism Conj/Hex 23% 3d13 4% 4 e - Stone Arrow Conj/Erth 90% 3d12 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 92% N/A 1% 3 Summon Small Mammal Summ 24% N/A 5% 1 Call Imp Summ 6% N/A 9% 2 Corpse Rot Necr/Air N/A N/A 9% 2 Sublimation of Blood Necr 3% N/A 9% 2 Summon Guardian Golem Hex/Summ 12% N/A 11% 3 Call Canine Familiar Summ 6% N/A 17% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 17% 3 Irradiate Conj/Tmut 19% 3d20 19% 5 Petrify Tmut/Erth 12% N/A 36% 4 Summon Ice Beast Ice/Summ 6% N/A 50% 4 Summon Lightning Spire Summ/Air 6% N/A 50% 4 Summon Forest Summ/Tloc 9% N/A 56% 5 Alistair's Intoxication Tmut/Pois 4% N/A 83% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Hydra Form Tmut 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (0/6) D:9 Orc: D:9-12 Shops: D:4 ( Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History (Press . to maintain the ray.) Unknown command. The searing ray misses the orc warrior. An orc wizard comes into view. It is wielding a +0 dagger. Unknown command. The searing ray hits the orc warrior. The orc warrior is lightly wounded. Unknown command. The searing ray misses the orc warrior. The searing ray hits the orc! You kill the orc! You finish channeling your searing ray. Unknown command. Items here: ) [[ ††. Things that are here: a +0 dagger; a +0 robe The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, 19% to evade) The searing ray misses the orc warrior. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits something! The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses the orc warrior. You finish channeling your searing ray. The orc warrior hits you with a +0 scimitar!! You die... #.# #.# ##### #.# # ...# ### ###.# . ##.## #.. ...# . ##...## #.# #.###. #.<...### #.# #..)). #......######.#####.###) ##.###.@o.{.......).# . #.# #######..#.##..# ) #.# #..#.##..# ) ##'## #........# o ##...## #.##..#.## . ##.....## #.###.#.# . ##.......## #.# #.#.# #.........# ... .#.# +......†..+ ... You could see an orc warrior. Vanquished Creatures A freezing wraith (D:9) 2 trolls (D:9) A hornet (D:7) Sigmund (D:6) Eustachio (D:5) 5 yaks Duvessa (D:5) A water moccasin (D:9) A sky beast (D:9) 3 orc warriors 2 black bears 3 ice beasts 2 ogres 2 wolves (D:9) 2 centaurs 3 phantoms Blork the orc (D:6) A kobold brigand (D:7) 2 bullfrogs (D:8) A gnoll sergeant (D:8) A wyvern zombie (D:8) Dowan (D:5) 5 scorpions A water moccasin skeleton (D:10) 6 killer bees (D:8) 14 wights An electric eel (D:9) A crimson imp (D:8) A howler monkey (D:8) A bullfrog zombie (D:7) 2 jellies 7 hounds 12 orc priests 15 orc wizards 3 worker ants 3 hound zombies 2 howler monkey zombies A worker ant zombie (D:5) 8 gnolls 5 adders A shadow imp (D:5) 2 white imps 4 ufetubi 2 oozes An adder zombie (D:3) An adder skeleton (D:4) A dart slug (D:2) 4 worms 5 leopard geckos 32 orcs 4 giant cockroaches 2 goblins (D:3) A hobgoblin (D:3) 17 jackals 4 quokkas A ball python (D:4) 4 bats 3 frilled lizards 8 kobolds 4 rats 227 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:9) 4 creatures vanquished. Grand Total: 231 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Terrapin the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 143 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 148 | D:1 | Learned a level 2 spell: Searing Ray 442 | D:1 | Reached skill level 4 in Conjurations 1106 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1672 | D:3 | Reached XP level 4. HP: 24/33 MP: 4/9 1679 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2416 | D:4 | Reached skill level 1 in Translocations 2576 | D:4 | Reached skill level 5 in Conjurations 2576 | D:4 | Reached XP level 5. HP: 39/39 MP: 6/10 2739 | D:4 | Noticed an ogre 3164 | D:4 | Reached skill level 1 in Fighting 3633 | D:4 | Found Korokoeh's Antique Weapon Shop. 3641 | D:4 | Killed an ogre 3781 | D:4 | Reached XP level 6. HP: 37/47 MP: 7/11 3955 | D:5 | Entered Level 5 of the Dungeon 3955 | D:5 | Noticed Eustachio 3963 | D:5 | Killed Eustachio 4243 | D:5 | Noticed Dowan 4372 | D:5 | Noticed Duvessa 4382 | D:5 | Killed Duvessa 4383 | D:5 | Reached skill level 6 in Conjurations 4383 | D:5 | Reached XP level 7. HP: 28/55 MP: 9/13 4385 | D:5 | Killed Dowan 4616 | D:5 | Identified the +9 trident of Hinouw {vorpal, rF+ Str+4} 5197 | D:6 | Reached XP level 8. HP: 48/63 MP: 0/14 5321 | D:6 | Reached skill level 7 in Conjurations 5339 | D:6 | Noticed Blork the orc 5350 | D:6 | Killed Blork the orc 5375 | D:6 | Noticed Sigmund 5391 | D:6 | Killed Sigmund 6142 | D:7 | Reached skill level 5 in Dodging 6150 | D:7 | Noticed a hornet 6228 | D:7 | Killed a hornet 6229 | D:7 | Reached skill level 8 in Conjurations 6546 | D:7 | Reached XP level 9. HP: 65/72 MP: 15/15 6841 | D:7 | Found a staircase to the Ecumenical Temple. 7529 | D:8 | Reached skill level 5 in Fighting 7536 | D:8 | Reached skill level 9 in Conjurations 7910 | D:8 | Identified the +1 robe "Zoxiuf" {Dex+6} 8182 | D:8 | Learned a level 4 spell: Fulminant Prism 8329 | D:9 | Reached skill level 1 in Hexes 8525 | D:9 | Reached XP level 10. HP: 83/83 MP: 13/19 8740 | D:9 | Found a staircase to the Lair. 8750 | D:9 | Reached skill level 10 in Conjurations 8772 | D:9 | Learned a level 3 spell: Stone Arrow 8927 | D:9 | Reached skill level 1 in Earth Magic 9456 | D:10 | Entered Level 10 of the Dungeon 9584 | D:10 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, amethyst_killhole D:2: layout_rooms, xom_teletrap_fun D:3: layout_basic, nicolae_yredelemnul_corpse_copse, grunt_temple_overflow_open D:4: layout_loops_corners, serial_shops, shop D:5: layout_rooms, kennysheep_mini_moat, chequers_arboretum, uniq_duvessa, uniq_eustachio D:6: layout_gridville, nicolae_hepliaklqana_hippocampus, uniq_blork_the_orc, uniq_sigmund D:7: layout_basic, lemuel_crystal_altar, minitemple, minmay_temple_entry_stoned_glass, kennysheep_generic_room_3 D:8: layout_gridville, vehumet_altar_wand_db, makhleb_grotto_becter D:9: layout_loops_ring, erik_lair_island, st_stairs_8, minmay_misc_feat_room, lightli_fourway_metalbox D:10: layout_loops_corners, orc_0_dummy, gammafunk_ghost_hydra_chop, uniq_psyche Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 4 5 6 7 | 7.1 Spellcasting | 2 3 4 | 4.0 Conjurations | 4 5 6 8 9 10 | 10.4 Translocations | 1 2 3 4 | 4.0 Fighting | 1 2 3 4 5 6 | 6.3 Hexes | 1 2 | 2.0 Earth Magic | 1 | 1.8 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Whip | 10 | | | || 10 Dagger | 26 | 111 | 5 | || 142 Trident | | | 124 | 26 || 150 Throw: Stone | 1 | | | 1 || 2 Cast: Magic Dart | 18 | 5 | 19 | 7 || 49 Searing Ray | 10 | 17 | 49 | 17 || 93 Iskenderun's Myst | | | 5 | 1 || 6 Fulminant Prism | | | | 4 || 4 Stone Arrow | | | | 2 || 2 Use: Scroll | | | | 5 || 5 Stab: Sleeping | 3 | 2 | 2 | || 7 Armor: Leather armour | 8 | 25 | 2 | || 35 Robe | | | 17 | 7 || 24 Dodge: Dodged | 21 | 66 | 90 | 32 || 209 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9638 | 9323 | 315 | 2750 | 4640 | 10 | 963.8 | Dungeon | 9638 | 9323 | 315 | 2750 | 4640 | 10 | 963.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1603 daAuts D:8: 1352 daAuts D:6: 1185 daAuts D:3: 1054 daAuts D:7: 1037 daAuts D:9: 1005 daAuts D:1: 892 daAuts D:5: 876 daAuts D:2: 513 daAuts D:10: 117 daAuts