Dungeon Crawl Stone Soup version 0.33-a0-1024-g4ee2c7fec9 (console) character file. Game seed: 17202441322570230221 191 Terrapin the Grave Robber (level 5, -2/35 HPs) Began as a Mummy Necromancer on Mar 1, 2025. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:11:26 (1890 turns). Terrapin the Grave Robber (Mummy Necromancer) Turns: 1890, Time: 00:11:27 Health: -2/35 AC: -2 Str: 11 XL: 5 Next: 41% Magic: 11/11 EV: 11 Int: 16 God: Gold: 127 SH: 0 Dex: 13 Spells: 2/12 levels left rFire x . . a - +2 short sword (speed) rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ l - +2 helmet rElec . k - scarf {+Inv} rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith, wizardry (x1) @: corroded A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) e - a +0 mace g - a +0 dagger n - a +0 dagger Missiles d - 31 stones s - 4 poisoned darts Armour b - a +0 robe (worn) j - the +2 helmet of Integrity {Will- Dex+3 Stlth+} (You found it on level 2 of the Dungeon) Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. k - a scarf of invisibility (worn) l - a +2 helmet (worn) o - a +0 pair of boots (worn) Magical Staves i - a staff of cold Jewellery c - a ring of wizardry (worn) Scrolls f - 3 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of blinking {unknown} p - a scroll of fear {unknown} Skills: + Level 2.7 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting * Level 5.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 62% 2d11 1% 2 c - Vampiric Draining Necr 31% 2d8 1% 3 d - Animate Dead Necr 31% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 7% 1 Foxfire Conj/Fire 12% 2x1d4 7% 1 Kinetic Grapnel Frge 12% 1d4 7% 1 Poisonous Vapours Alch/Air 12% 1d2 7% 1 Shock Conj/Air 12% 1d3 7% 1 Summon Small Mammal Summ 12% N/A 7% 1 Scorch Fire 6% 2d5 11% 2 Curse of Agony Necr 31% N/A 19% 5 Swiftness Air 3% N/A 21% 3 Airstrike Air 1% 2d(1-17) 52% 4 Flame Wave Conj/Fire 3% 2d5 52% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Sewer: D:4 Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jelly hits your kobold zombie. Your kobold zombie is splashed with acid. The acid corrodes your kobold zombie! Your kobold zombie hits the jelly. Your kobold zombie is burned by acid! Your kobold zombie is destroyed! Your hound zombie bites the jelly. Your hound zombie is burned by acid! The jelly hits your ball python zombie. Your ball python zombie is splashed with acid! Your ball python zombie is destroyed! Your hound zombie barely misses the jelly. The jelly hits your endoplasm zombie. Your endoplasm zombie is splashed with acid. The acid corrodes your endoplasm zombie! Your endoplasm zombie is destroyed! Your hound zombie barely misses the jelly. Your hound zombie bites the jelly. Your hound zombie is burned by acid! You barely miss the jelly. The jelly is severely wounded. Your hound zombie bites the jelly. Your hound zombie is burned by acid! The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your hands burn! The acid corrodes you! The jelly is almost dead. Your hound zombie bites the jelly. Your hound zombie is burned by acid! The jelly hits you. You are splashed with acid. Your hound zombie bites the jelly. Your hound zombie is burned by acid! Your hound zombie is destroyed! You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #......~~~∩~~~..)...... ## ###.#.~~~~~~~~~.#.##### ...#########+#.#~~~~~~~#...# .................~~~~~...### .................#...#..## .......................## ................###.#### ................# #.# ...............@# ...............J# .................$..# ######...........#### ###########.# .# .# .. .# You could see a jelly. Vanquished Creatures 2 hounds A jelly (D:4) An adder (D:3) A ribbon worm (D:2) A dart slug (D:3) 5 endoplasms A giant cockroach (D:3) 3 goblins 3 hobgoblins 3 jackals (D:1) 3 kobolds 3 quokkas 2 ball pythons 3 frilled lizards 3 rats (D:2) 35 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) An adder (D:3) A ribbon worm (D:2) A bat (D:1) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:3) 2 rats 14 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Terrapin the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 247 | D:1 | Learned a level 2 spell: Grave Claw 721 | D:2 | Identified the +2 helmet of Integrity {Will- Dex+3 Stlth+} 740 | D:2 | Noticed Sigmund 911 | D:2 | Reached XP level 3. HP: 19/24 MP: 5/7 915 | D:2 | Learned a level 3 spell: Vampiric Draining 1288 | D:3 | Noticed Terence 1296 | D:3 | Killed Terence 1375 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/9 1414 | D:3 | Reached skill level 5 in Necromancy 1562 | D:3 | Learned a level 4 spell: Animate Dead 1670 | D:3 | You fall into a shaft and drop 1 floor! 1750 | D:4 | Reached XP level 5. HP: 26/35 MP: 6/11 1833 | D:4 | Found a glowing drain. 1890 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_cross D:2: layout_rooms, st_stairs_10, uniq_sigmund D:3: layout_rooms, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, roderic_lattice_a, minmay_door_square, uniq_terence D:4: layout_basic, mainiacjoe_overflow_surrounded_room, cheibrodos_sewer_entry_drain Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | 2 | 2.7 Necromancy | 5 | 5.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 59 | || 59 Short sword | 6 | 71 || 77 Throw: Dart | 2 | || 2 Cast: Soul Splinter | 24 | 11 || 35 Grave Claw | 1 | || 1 Animate Dead | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 36 | 26 || 62 Dodge: Dodged | 42 | 18 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1889 | 1800 | 89 | 2 | 1168 | 4 | 472.2 | Dungeon | 1889 | 1800 | 89 | 2 | 1168 | 4 | 472.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 662 daAuts D:1: 644 daAuts D:3: 372 daAuts D:4: 209 daAuts