Dungeon Sprint DCSS version 0.26-a0-660-gc07710193c (webtiles) character file. Game seed: 16495706244769574952 9 TerrariaFan the Conjurer (level 2, -9/15 HPs) Began as a Tengu Conjurer on Oct 7, 2020. Shot with an arrow by a centaur (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (419 turns). TerrariaFan the Conjurer (Tengu Conjurer) Turns: 419, Time: 00:00:21 Health: -9/15 AC: 2 Str: 7 XL: 2 Next: 12% Magic: 0/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 7.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ####.. 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 12% 3 Fulminant Prism Conj/Hex ##........ 38% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +2 morningstar of protection. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 morningstar of protection (almost dead) The searing ray hits the orc. You kill the orc! Your Conjurations skill increases to level 7! (Press . to maintain the ray.) The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..÷†)...@)cBZh.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a howler monkey, a worker ant and an adder zombie. Vanquished Creatures A dart slug (D) An orc (D) 2 goblins (D) A bat (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TerrariaFan the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D | Reached skill level 6 in Conjurations 255 | D | Reached XP level 2. HP: 12/15 MP: 0/6 413 | D | Learned a level 2 spell: Searing Ray 416 | D | Noticed a centaur 416 | D | Noticed a howler monkey 419 | D | Reached skill level 7 in Conjurations 419 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 7 | 7.1 Dodging | | 2.5 Stealth | | 2.2 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 8 Searing Ray || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 419 | 419 | 0 | 392 | 0 | 1 | 419.0 | Dungeon | 419 | 419 | 0 | 392 | 0 | 1 | 419.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 419 daAuts