TerrariaFan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (still there?) a +6 ring of dexterity (still there?) a +6 ring of dexterity (still there?) a +6 ring of intelligence (still there?) a +6 ring of intelligence (still there?) a +6 ring of strength (still there?) a +6 ring of strength (still there?) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) a book of Debilitation (49, 36, D) a +1 halberd of flaming (49, 37, D) a +2 short sword of venom (50, 24, D) a book of Air (50, 25, D) a +0 rapier (50, 36, D) a scroll of brand weapon (50, 37, D) a +1 spectral quarterstaff (50, 40, D) a +1 halberd of freezing a +0 plate armour (50, 41, D) a warg corpse (51, 25, D) the amulet "Vekagom" {Reflect Fragile +Fly rF++ Str+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It greatly protects you from fire. It lets you fly. It will be destroyed if unequipped. It affects your SH (+5). (51, 31, D) a +0 rapier (still there?) a +0 robe (still there?) (51, 37, D) a cursed staff of air a +0 robe a +0 dagger (51, 40, D) a +0 great mace a +0 plate armour a +0 great mace a +0 plate armour a warg corpse an orc corpse (51, 41, D) a warg corpse (52, 25, D) a +5 rapier of electrocution (52, 30, D) a +1 rapier of draining (still there?) a +0 robe (still there?) a sea snake corpse (still there?) (52, 32, D) 2 silver javelins (52, 36, D) a +3 chain mail of fire resistance (52, 40, D) a +1 war axe of venom (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) a +0 giant spiked club (still there?) an orc corpse (still there?) a warg corpse (still there?) an ogre corpse (still there?) (53, 24, D) a +2 vorpal scythe (53, 25, D) an uncursed staff of poison (53, 33, D) 2 silver javelins (53, 36, D) a +3 vorpal quarterstaff (53, 37, D) the ring of Spontaneous Combustion {*Drain MP+9 Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It affects your magic capacity (+9). It causes draining when unequipped. It makes you more stealthy. (53, 38, D) a +0 dagger (still there?) a +0 robe (still there?) (54, 24, D) a +5 vorpal trident (54, 25, D) the +5 rapier of Oozing Pus {vorpal, rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It makes you more stealthy. (54, 33, D) a silver javelin (54, 36, D) a scroll of brand weapon (55, 24, D) a +4 whip of electrocution (59, 36, D) a +3 scale mail of magic resistance (59, 37, D) a +0 hunting sling of flaming (60, 36, D) a lightning rod (4/4) (60, 37, D) a +1 vorpal scimitar (61, 0, D) a +1 falchion of protection (61, 8, D) a condenser vane (2/2) (61, 16, D) a potion of might (61, 26, D) an uncursed staff of death (61, 36, D) a +3 vampiric great sword (61, 37, D) a +3 great sword of electrocution (62, 1, D) a +2 vorpal war axe (62, 8, D) a +3 great mace of holy wrath (62, 11, D) +0 steam dragon scales (unseen) (62, 16, D) an uncursed staff of cold (62, 20, D) a +0 hand axe (62, 26, D) the ring of Qixaexo {rF- MR+ EV+4 Stlth+} [ring of evasion] It affects your evasion (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 27, D) the +5 chain mail of Surprise {Rampage} It bestows one free step when moving towards enemies. (62, 30, D) a +0 short sword a +0 robe (62, 36, D) a +2 robe of cold resistance (62, 37, D) a +2 short sword of venom (63, 0, D) an uncursed staff of air (63, 8, D) a +3 great mace of protection (63, 16, D) a +2 war axe of venom (63, 17, D) a tin of tremorstones (3/3) (63, 26, D) a +2 flail of protection (63, 27, D) a lightning rod (4/4) (63, 36, D) a book of Spatial Translocations (63, 37, D) a +2 great sword of draining (64, 16, D) the ring of Ovvioso {+Fly Str+4 SInv} [ring of see invisible] It affects your strength (+4). It lets you see invisible. It lets you fly. (64, 17, D) a +0 rapier of venom (64, 26, D) a lightning rod (4/4) (64, 27, D) a book of Clouds (64, 31, D) a +0 short sword (still there?) a +0 robe (still there?) (65, 26, D) a lightning rod (4/4) (67, 0, D) an uncursed ring of positive energy (68, 0, D) a book of the Sky (68, 1, D) a +0 trident (still there?) 4 boomerangs (still there?) (68, 2, D) a +2 vampiric trident (69, 0, D) a +4 giant spiked club (69, 2, D) a +0 trident (69, 36, D) the ring of Fodat {rPois rC+ Int+6 Dex+4 Slay-6} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It protects you from poison. (69, 38, D) a +0 arbalest (still there?) 15 bolts (still there?) (69, 41, D) a bolt (69, 43, D) a bolt (70, 8, D) a +2 dagger (70, 9, D) the +2 plate armour of the Valley of Death {rCorr Dex+4 Slay+5 Stlth-} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (70, 11, D) a +2 vorpal falchion a +0 robe (70, 36, D) a Grand Grimoire (70, 37, D) a +0 pair of gloves of strength (70, 41, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) (71, 17, D) a +0 vampiric spear (71, 26, D) a +2 robe of the Archmagi (71, 27, D) a phantom mirror (71, 36, D) a book of Cantrips (71, 37, D) a +0 spear (71, 39, D) a +0 great mace a +0 scale mail (71, 40, D) a +2 falchion of draining a +0 robe 4 bolts (71, 41, D) 2 bolts (71, 42, D) 2 bolts (71, 43, D) a bolt (72, 8, D) a +2 short sword of draining (72, 16, D) an uncursed staff of poison (72, 17, D) a +3 great mace of protection (72, 26, D) a +2 robe of the Archmagi (72, 27, D) a +1 scimitar of pain (72, 36, D) a +1 scimitar of holy wrath (72, 37, D) a box of beasts (3/3) (72, 40, D) a +0 dire flail (still there?) a cursed +0 leather armour (still there?) 2 bolts (still there?) the +4 trident of Yeast {vorpal, Int+3} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 plate armour (still there?) (73, 1, D) a +1 spear of venom (73, 16, D) the +8 broad axe of Context {elec, rF+ Str+3 Int+7 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+7). It affects your dexterity (-4). It protects you from fire. (73, 17, D) a +3 chain mail of fire resistance (73, 26, D) a +6 ring of strength (73, 27, D) the ring of Acsicaod {rN+ MP+9 Str+4 Int-2 Stlth+} [ring of positive energy] It affects your strength (+4). It affects your intelligence (-2). It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (73, 37, D) a +0 long sword (73, 39, D) an uncursed staff of conjuration a +0 arbalest 8 bolts (73, 40, D) a +0 halberd (still there?) a +0 robe (still there?) (75, 1, D) a +2 vampiric hand axe