Dungeon Sprint DCSS version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 18445833046373023094 5 TerrariaFan the Skirmisher (level 1, -1/19 HPs) Began as a Formicid Monk on July 11, 2021. Splashed by a jelly's acid (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:03 (27 turns). TerrariaFan the Skirmisher (Formicid Monk) Turns: 27, Time: 00:00:04 Health: -1/19 AC: -2 Str: 15 XL: 1 Next: 88% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing c - a potion of heal wounds d - 2 potions of magic Skills: + Level 3.9 Fighting + Level 3.3 Dodging + Level 2.6 Stealth + Level 3.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Dodging skill increases to level 3! You hit the jackal. You kill the jackal! The bat barely misses you. x2 You barely miss the bat. The bat closely misses you. The bat misses you. Things that are here: a +0 short sword; 4 stones; a jackal corpse You hit the bat but do no damage. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat barely misses you. You closely miss the bat. The bat hits you. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You closely miss the rat. The rat twitches its whiskers. The rat barely misses you. You hit the rat. You kill the rat! You see here a bat corpse. You open the door. A jackal, a jelly, 2 orcs and a dart slug come into view. The jelly quivers. The orc shouts! The jelly barely misses you. There is an open door here. You barely miss the jelly. The orc shouts! The jackal barks! The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is moderately wounded. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly misses you. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...')†...@Joohw+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, a dart slug, 2 orcs and a jackal. Vanquished Creatures A bat (D) An endoplasm (D) A jackal (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TerrariaFan the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D | Noticed a jelly 27 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Fighting | | 3.9 Stealth | | 2.6 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 16 Punch || 1 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts