Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 12584280995347927479 149 TerrariaFan the Conjurer (level 5, -2/29 HPs) Began as a Deep Elf Conjurer on June 5, 2024. Slain by an orc ... wielding a +0 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (2567 turns). TerrariaFan the Conjurer (Deep Elf Conjurer) Turns: 2567, Time: 00:08:31 Health: -2/29 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 5/13 EV: 11 Int: 25 God: Gold: 86 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . f - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery j - a +4 ring of slaying Scrolls g - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of invisibility d - a potion of heal wounds {unknown} e - 2 potions of curing h - 2 potions of enlightenment Skills: * Level 1.1 Fighting + Level 3.0 Dodging + Level 2.8 Stealth * Level 4.2 Spellcasting + Level 5.7 Conjurations * Level 1.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You feel a surge of power! The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc hits you with a +0 mace of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc wizard barely misses you. The orc hits you with a +0 mace of protection. The orc hits you with a +2 dagger of distortion. You blink. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You can't go up here! There are monsters nearby! You feel better. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc closely misses you. The orc hits you with a +0 falchion. There are monsters nearby! There is a stone staircase leading up here. The orc closely misses you. You climb upwards. Reactivating autopickup. A rat comes into view. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace of protection and wearing a +0 ring mail (85% to hit) You feel a surge of power! The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The rat squeaks loudly. The orc hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 mace of protection! You die... ##[...........)..#....)#.#.....## ......................)........## ##........)......#.....#.#.....## ######...#...##.#..#.)#.#.....# #.÷.#..)##.#.###)#.####### #...######.##.#.<..# #...######.###.#.########## ####..........o.....##.......# #.......#....@..#.####.#####.# #.###....÷##.##.#.####.#####.# ## #.####.....#.##.#............# .###.##.........##.######.#####.. ......#.#.......##.# #.#####.# .###....÷....##r##.# #.......# ####......##.......# ######### ##.......#)###.#.### ##.##.#..##.÷..#...# You could see an orc and a rat. Vanquished Creatures Jessica (D:2) Robin (D:2) 3 adders A ribbon worm (D:2) 2 dart slugs 4 bats 9 endoplasms 4 giant cockroaches 9 hobgoblins 4 jackals (D:1) 5 kobolds A quokka (D:1) 6 ball pythons 5 frilled lizards 13 goblins A rat (D:1) 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TerrariaFan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 341 | D:1 | Learned a level 2 spell: Searing Ray 543 | D:1 | Reached skill level 5 in Conjurations 685 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 1062 | D:1 | Found a faded altar of an unknown god. 1572 | D:2 | Noticed Robin 1581 | D:2 | Killed Robin 1582 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/11 1914 | D:2 | Learned a level 4 spell: Fulminant Prism 2031 | D:2 | Noticed Jessica 2041 | D:2 | Killed Jessica 2042 | D:2 | Reached skill level 1 in Fighting 2473 | D:2 | Reached skill level 1 in Alchemy 2473 | D:2 | Reached XP level 5. HP: 29/29 MP: 9/13 2567 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, shapermc_ecumenical_altar_venn D:2: layout_loops_cross, uniq_robin, uniq_jessica D:3: gammafunk_steamed_eel, layout_loops_corners, serial_park_tiny_1, minmay_crystal_room, corexii_shack, minmay_door_square, minivault_19, minmay_misc_feat_tiny, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Fighting | 1 | 1.1 Spellcasting | 4 | 4.2 Dodging | 3 | 3.0 Alchemy | 1 | 1.0 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 4 | 6 || 10 Cast: Magic Dart | 59 | 24 || 83 Searing Ray | 13 | 11 || 24 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 8 | 8 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2571 | 2463 | 108 | 332 | 1857 | 3 | 857.0 | Dungeon | 2571 | 2463 | 108 | 332 | 1857 | 3 | 857.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1567 daAuts D:2: 994 daAuts D:3: 9 daAuts