Dungeon Sprint DCSS version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 5899594866003713392 105 TerrariaFan the Tinkerer (level 4, -1/35 HPs) Began as a Gnoll Forgewright on Apr 21, 2025. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:42 (367 turns). TerrariaFan the Tinkerer (Gnoll Forgewright) Turns: 367, Time: 00:01:43 Health: -1/35 AC: 2 Str: 9 XL: 4 Next: 81% Magic: 8/11 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 10 Spells: 8/14 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking j - a scroll of poison m - a scroll of immolation Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage i - 5 potions of mutation l - a potion of attraction n - 2 potions of enlightenment Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.9 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 7.5 Forgecraft + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.3 Invocations + Level 3.0 Evocations + Level 2.7 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 60% 2d5 1% 2 c - Launch Clockwork Bee Frge 30% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 22% N/A 16% 4 Forge Lightning Spire Air/Frge 22% 3d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. As you read the scroll of identify, it crumbles to dust. j - a scroll of poison As you read the scroll of identify, it crumbles to dust. m - a scroll of immolation Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll of identify, it crumbles to dust. l - a potion of attraction You open the door. A water elemental comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental You lock target on the water elemental and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... The water elemental misses you. With a metallic buzz, your clockwork bee launches itself at the water elemental. The water elemental barely misses you. Your clockwork bee stings the water elemental. You completely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! Your clockwork bee stings the water elemental! The water elemental hits your clockwork bee!! You hit the water elemental. The water elemental is heavily damaged. Your clockwork bee stings the water elemental! Your clockwork bee stings the water elemental. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#)..#### ##.# ▓...#......#####..# ▓..##...)...#..#..#∆ ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####y..#...### ▓#.....##..###.@E.# ⌠.# ###..##...##.....# .#∆ ##..##....#......# # #..###..##.#.....# ∆∆ #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (ally target) and a friendly clockwork bee (minion). Vanquished Creatures Jessica (D) 2 endoplasms (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D) A human (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TerrariaFan the Gnoll Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 32 | D | Reached skill level 5 in Spellcasting 102 | D | Noticed Jessica 108 | D | Killed Jessica 109 | D | Reached skill level 1 in Fighting 109 | D | Reached skill level 1 in Short Blades 109 | D | Reached skill level 1 in Long Blades 109 | D | Reached skill level 1 in Axes 109 | D | Reached skill level 1 in Maces & Flails 109 | D | Reached skill level 1 in Polearms 109 | D | Reached skill level 1 in Staves 109 | D | Reached skill level 1 in Ranged Weapons 109 | D | Reached skill level 1 in Throwing 109 | D | Reached skill level 1 in Armour 109 | D | Reached skill level 1 in Shields 109 | D | Reached skill level 1 in Unarmed Combat 109 | D | Reached skill level 1 in Conjurations 109 | D | Reached skill level 1 in Hexes 109 | D | Reached skill level 1 in Summonings 109 | D | Reached skill level 1 in Necromancy 109 | D | Reached skill level 1 in Translocations 109 | D | Reached skill level 1 in Fire Magic 109 | D | Reached skill level 1 in Ice Magic 109 | D | Reached skill level 1 in Air Magic 109 | D | Reached skill level 1 in Earth Magic 109 | D | Reached skill level 1 in Alchemy 109 | D | Reached skill level 1 in Evocations 109 | D | Reached skill level 1 in Shapeshifting 109 | D | Reached XP level 2. HP: 22/22 MP: 1/8 109 | D | Reached XP level 3. HP: 27/27 MP: 1/9 112 | D | Learned a level 2 spell: Construct Spike Launcher 116 | D | Learned a level 3 spell: Launch Clockwork Bee 240 | D | Reached skill level 5 in Dodging 324 | D | Noticed a scorpion 330 | D | Killed a scorpion 331 | D | Reached skill level 5 in Stealth 331 | D | Reached XP level 4. HP: 35/35 MP: 7/11 367 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.9 Fighting | 1 3 | 3.0 Short Blades | 1 3 | 3.0 Long Blades | 1 3 | 3.0 Axes | 1 3 | 3.0 Maces & Flails | 1 3 | 3.0 Polearms | 1 3 | 3.0 Staves | 1 3 | 3.0 Ranged Weapons | 1 3 | 3.0 Throwing | 1 3 | 3.0 Armour | 1 3 | 3.0 Shields | 1 3 | 3.0 Unarmed Combat | 1 3 | 3.0 Conjurations | 1 2 | 2.4 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Invocations | 2 3 | 3.3 Evocations | 1 3 | 3.0 Shapeshifting | 1 2 | 2.7 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Forgecraft | | 7.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 8 | 2 || 10 Bite | 1 | || 1 Cast: Kinetic Grapnel | 11 | || 11 Launch Clockwork | 3 | 1 || 4 Construct Spike L | 2 | || 2 Use: Scroll | 1 | 3 || 4 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 360 | 9 | 107 | 135 | 1 | 369.0 | Dungeon | 369 | 360 | 9 | 107 | 135 | 1 | 369.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 369 daAuts